Two Plus Two Newer Archives  

Go Back   Two Plus Two Newer Archives > Internet Gambling > Software
FAQ Community Calendar Today's Posts Search

View Poll Results: Preflop A9s UTG?
Raise 149 57.53%
Call 52 20.08%
FOLD???? 58 22.39%
Voters: 259. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old 09-27-2006, 09:55 AM
Rezzonans Rezzonans is offline
Junior Member
 
Join Date: Sep 2006
Posts: 5
Default Re: FPHG Version 2

Can somebody tell me how to imrort files *.hhf into a Poker Tracker? And where find iWitness ( I find it, but their were errors).
Reply With Quote
  #2  
Old 09-27-2006, 09:58 AM
yellowbluebus yellowbluebus is offline
Senior Member
 
Join Date: Oct 2005
Location: Texas
Posts: 740
Default Re: FPHG Version 2

[ QUOTE ]
Can somebody tell me how to imrort files *.hhf into a Poker Tracker?

[/ QUOTE ]

Check out this thread
Reply With Quote
  #3  
Old 09-27-2006, 10:31 AM
Rezzonans Rezzonans is offline
Junior Member
 
Join Date: Sep 2006
Posts: 5
Default Re: FPHG Version 2

[ QUOTE ]
[ QUOTE ]
Can somebody tell me how to imrort files *.hhf into a Poker Tracker?

[/ QUOTE ]

Check out this thread

[/ QUOTE ]

I do it! I don't choose where save observed hands.
Reply With Quote
  #4  
Old 09-27-2006, 10:31 AM
Melchiades Melchiades is offline
Senior Member
 
Join Date: May 2005
Location: Norway (London currently)
Posts: 5,040
Default Re: FPHG Version 2

Is it still possible to save as .txt files?
Reply With Quote
  #5  
Old 09-27-2006, 09:56 AM
yellowbluebus yellowbluebus is offline
Senior Member
 
Join Date: Oct 2005
Location: Texas
Posts: 740
Default Re: FPHG Version 2

Working great here. Left it running overnight and everything looks OK ~520 hands per hour (10 tables of 6 max).
Reply With Quote
  #6  
Old 09-28-2006, 05:16 AM
jukofyork jukofyork is offline
Senior Member
 
Join Date: Sep 2004
Location: Leeds, UK.
Posts: 2,551
Default Re: FPHG Version 2

[ QUOTE ]
Working great here. Left it running overnight and everything looks OK ~520 hands per hour (10 tables of 6 max).

[/ QUOTE ]
Thanks for the feedback - Juk [img]/images/graemlins/smile.gif[/img]
Reply With Quote
  #7  
Old 09-27-2006, 12:25 PM
rvg72 rvg72 is offline
Senior Member
 
Join Date: Jun 2005
Location: Canada
Posts: 2,342
Default Re: FPHG Version 2

(1) Are you using either a dual core processor or a processor that uses hyper-threading? Not a dual core but pretty sure it is hyperthreaded.

(2) Did you simply observe the 6 tables, or were they tables you were playing at. If playing, then do you still get the same problem when observing? I was playing - didn't try just observing.

(3) Is anything else using alot of CPU time at the same time (I think I've excluded this with my second test, but just to be sure). PAHUD, Poker Tracker, TimeBank AHK script... I have a decent PC though and 2 GB of RAM and it does not approach high CPU levels and Disk swapping seemed very low.


(4) If you open up the ".hhf" files created, is their any obvious spot where they are all hanging, or is it fairly random? Completely random - once it happened midway through writing the "Seat x: fdsfdsf 2000 chips" part


(5) On a similar note to (4), if you open the ".hhf" files, is the last hand complete or is it partial? All are partial


(6) When the problem kicks in and all the files seem to have been stopped getting written to, can you close down Party and look in the sub-folder called "live". Is their still files in their after you have closed down Party? (this assumes (5) isn't happening, and the files are hanging mid-way through the hands). Will need to check next time

If you want to throw a debug version with extra logging my way I'd do what I can to help you get to the bottom of this. I won't be able to try though until later tonight.

One more thing, I have my own program (Tourney Manager) and I set it to look in that folder to import the tourneys. It is pretty light but I wonder if it accessing the files while your program was writing to it could be part of the problem? It opens up the files as read-only so it really shouldn't cause a problem for FPHG but just wanted to throw that out there.

Thanks,

rvg
Reply With Quote
  #8  
Old 09-27-2006, 03:33 PM
arsoisaen arsoisaen is offline
Senior Member
 
Join Date: Sep 2005
Location: Berkeley
Posts: 304
Default Re: FPHG Version 2

i know this is a stupid question...but why do we need a handgrabber?

as long as i have pt running when i play it just constantly imports recent hands....right?

sorry new to all this software stuff besides pt and pahud
Reply With Quote
  #9  
Old 09-27-2006, 03:39 PM
rvg72 rvg72 is offline
Senior Member
 
Join Date: Jun 2005
Location: Canada
Posts: 2,342
Default Re: FPHG Version 2

[ QUOTE ]
i know this is a stupid question...but why do we need a handgrabber?

as long as i have pt running when i play it just constantly imports recent hands....right?

sorry new to all this software stuff besides pt and pahud

[/ QUOTE ]

Data mining is the most likely answer or in the case of SNG's you can continue to log the rest of the tourney once you get knocked out. Also, if you sit down at a table or are watching a table you can collect data before you start playing.

rvg
Reply With Quote
  #10  
Old 09-28-2006, 05:15 AM
jukofyork jukofyork is offline
Senior Member
 
Join Date: Sep 2004
Location: Leeds, UK.
Posts: 2,551
Default Re: FPHG Version 2

[ QUOTE ]
(1) Are you using either a dual core processor or a processor that uses hyper-threading? Not a dual core but pretty sure it is hyperthreaded.

(2) Did you simply observe the 6 tables, or were they tables you were playing at. If playing, then do you still get the same problem when observing? I was playing - didn't try just observing.

(3) Is anything else using alot of CPU time at the same time (I think I've excluded this with my second test, but just to be sure). PAHUD, Poker Tracker, TimeBank AHK script... I have a decent PC though and 2 GB of RAM and it does not approach high CPU levels and Disk swapping seemed very low.


(4) If you open up the ".hhf" files created, is their any obvious spot where they are all hanging, or is it fairly random? Completely random - once it happened midway through writing the "Seat x: fdsfdsf 2000 chips" part


(5) On a similar note to (4), if you open the ".hhf" files, is the last hand complete or is it partial? All are partial


(6) When the problem kicks in and all the files seem to have been stopped getting written to, can you close down Party and look in the sub-folder called "live". Is their still files in their after you have closed down Party? (this assumes (5) isn't happening, and the files are hanging mid-way through the hands). Will need to check next time

If you want to throw a debug version with extra logging my way I'd do what I can to help you get to the bottom of this. I won't be able to try though until later tonight.

One more thing, I have my own program (Tourney Manager) and I set it to look in that folder to import the tourneys. It is pretty light but I wonder if it accessing the files while your program was writing to it could be part of the problem? It opens up the files as read-only so it really shouldn't cause a problem for FPHG but just wanted to throw that out there.

Thanks,

rvg

[/ QUOTE ]
Can you try runing just FPHG V2 and Party with some observed tables. If the same thing happens with this setup then I can narrow it down to being a PC specific problem.

As for a debugging version, I'm not sure what I can really log to help me narrow things down yet: The fact that the tables dies slowly hint that it isn't just a failure in the injected code and the fact that the .hhf files are failing randomly seems quite strange (I don't have a hyper-threaded CPU, so can't discount that my hook function isn't being re-entered yet).

Also the opening of the files live using your TM app could be a problem (in theory? I can't see how though), and trying without this would be helpful to narrow down the problem.

Thanks - Juk [img]/images/graemlins/smile.gif[/img]
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:39 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.