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#21
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Btw, I noticed that I can't even fit 4 PokerRoom tables on my screen without overlap, so I updated my NoTitlebar script to work for PR.
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#22
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Roland,
not sure what advance action buttons are, do you mean the check-boxes for check, fold, etc? If so then yes, that would be very handy. Currently the software will do e.g. 5,10,15,20,25,30,35 (sometimes skips this),40,45 (ditto),50,100,150... ideal would be something like max(one BB, pot/10). I will check the new tablehighlighter out in the morning, give me some payment details? Cheers! |
#23
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[ QUOTE ]
do you mean the check-boxes for check, fold, etc? If so then yes, that would be very handy. [/ QUOTE ] Yep. Will do that tomorrow then. Have to warn you though, this won't work with overlap since we have to use image/pixel matching. [ QUOTE ] max(one BB, pot/10). [/ QUOTE ] Ah. So, say the BB is 10 - then in a 500 pot we go up in 50s, but in a 50 pot we go up in 10s. That right? |
#24
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[ QUOTE ]
I will check the new tablehighlighter out in the morning, give me some payment details? Cheers! [/ QUOTE ] You're PM box is full. |
#25
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[ QUOTE ]
Ah. So, say the BB is 10 - then in a 500 pot we go up in 50s, but in a 50 pot we go up in 10s. That right? [/ QUOTE ] Yup, that's good. [ QUOTE ] You're PM box is full. [/ QUOTE ] Cleared up, talk to you in the morning. |
#26
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[ QUOTE ]
[ QUOTE ] Ah. So, say the BB is 10 - then in a 500 pot we go up in 50s, but in a 50 pot we go up in 10s. That right? [/ QUOTE ] Yup, that's good. [/ QUOTE ] Think I'll have to look in to adding that to BetPot, that is a fantastic idea [img]/images/graemlins/smile.gif[/img] |
#27
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[ QUOTE ]
[ QUOTE ] [ QUOTE ] Ah. So, say the BB is 10 - then in a 500 pot we go up in 50s, but in a 50 pot we go up in 10s. That right? [/ QUOTE ] Yup, that's good. [/ QUOTE ] Think I'll have to look in to adding that to BetPot, that is a fantastic idea [img]/images/graemlins/smile.gif[/img] [/ QUOTE ] Hehe good! Oh one other thing that's been at the back of my mind for a while - it should be possible (in fact I think very easy) to make the script work so that after entering the number into the bet size control it selects the text. Then the times you need to type a number in you can hit 'bet pot' then fire away at the number pad rather than fiddling around with the mouse to select the text or delete it. Just sending the keys 'home' then 'shift-end' should work yeah? |
#28
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[ QUOTE ]
[ QUOTE ] [ QUOTE ] [ QUOTE ] Ah. So, say the BB is 10 - then in a 500 pot we go up in 50s, but in a 50 pot we go up in 10s. That right? [/ QUOTE ] Yup, that's good. [/ QUOTE ] Think I'll have to look in to adding that to BetPot, that is a fantastic idea [img]/images/graemlins/smile.gif[/img] [/ QUOTE ] Hehe good! Oh one other thing that's been at the back of my mind for a while - it should be possible (in fact I think very easy) to make the script work so that after entering the number into the bet size control it selects the text. Then the times you need to type a number in you can hit 'bet pot' then fire away at the number pad rather than fiddling around with the mouse to select the text or delete it. Just sending the keys 'home' then 'shift-end' should work yeah? [/ QUOTE ] Yeah, Home->Shift+End works - as does ControlFocus, depending upon the site [img]/images/graemlins/smile.gif[/img] I think I'll also add numpad + and - to inc / dec the bet by default in the next update. Selecting the bet amount box for numpad entry on any site shouldn't be a problem. Thanks to Roland's fine work here, OnGame support will be in BetPot soon enough - If you are going to donate for OnGame support, send it in his direction [img]/images/graemlins/smile.gif[/img] Jam / Punter - OnGame... why? Punter, is your recent "creative nutpedalling" stat post all on OnGame? dave. |
#29
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[ QUOTE ]
[ QUOTE ] do you mean the check-boxes for check, fold, etc? If so then yes, that would be very handy. [/ QUOTE ] Yep. Will do that tomorrow then. Have to warn you though, this won't work with overlap since we have to use image/pixel matching. [/ QUOTE ] Done. |
#30
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Hi,
Something is not working in Roland Functions. When I try to run Ongame script I got an error : ![]() |
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