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  #2471  
Old 11-13-2006, 05:26 PM
durron597 durron597 is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

ATTENTION LUCKAYLUCK:

please have liselle peek zurvan tonight. thank you.
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  #2472  
Old 11-13-2006, 05:26 PM
Spook Spook is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

This is why I didn't want to tell you my peek - because you are all idiots and would vote to lynch him.

Morn could also be Geran, and if we kill him then we also get rid of his sight and his extra vote. Which is also nice.
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  #2473  
Old 11-13-2006, 05:27 PM
Zurvan Zurvan is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

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oh wait, i'm neither dead nor liselle.

Oh, and someone really needs to game out which is better, an amp or a mornelth lynch today, laying out the pros and cons of each in a concise way.

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Zurv, a possible baddie says we should kill Amp. Durron and I, confirmed village, think we should kill Morn. Any questions... look at the last few posts.

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See, this is what I was talking about earlier.

As long as we expect people to follow the confirmed villagers, we'll have a very hard time winning the game.

Why should anyone not confirmed even bother to post? Either I follow what the confirmed's say, in which case I might as well proxy my vote, or I disagree, and get called evil.

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that is not why i called you evil this morning

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I know. I didn't say it was. When I was talking about disagreeing with confirmeds this morning, it was "why I would get lynched, unless you changed your mind".

But, Spook & Patton have basically said I'm evil because I disagree.

I'll be back next game, have fun all.
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  #2474  
Old 11-13-2006, 05:27 PM
BluffBlank BluffBlank is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

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*** DEAD ***

I am a horse. stop beating me.

*** DEAD ***

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  #2475  
Old 11-13-2006, 05:28 PM
Spook Spook is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

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Theres clearly way too much strategy talk and not enough Liselle role claiming going on.

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I am Liselle. Luckay and I planned this whole convoluted role claim business.

Proof, because of proper logic dictating it, Amp is the wrong lynch if he is Kal whateverhisname. So you can't lynch Amp, and thus can't prove if I am faking or not.
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  #2476  
Old 11-13-2006, 05:30 PM
Spook Spook is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

[ QUOTE ]


I know. I didn't say it was. When I was talking about disagreeing with confirmeds this morning, it was "why I would get lynched, unless you changed your mind".

But, Spook & Patton have basically said I'm evil because I disagree.

I'll be back next game, have fun all.

[/ QUOTE ]

What? I say anyone who thinks lynching Amp is a good idea is Evil, but I was not specifying you.... Unless you meant to write someone elses name.
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  #2477  
Old 11-13-2006, 05:32 PM
Patton4 Patton4 is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

[ QUOTE ]

But, Spook & Patton have basically said I'm evil because I disagree.


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Believe what you will Zurv. You keep doubting Lucky when the only way he is not for real is if we have the worst Liselle of all-time which with the entrants for the Liselle contest is proving, might not be incorrect. [img]/images/graemlins/grin.gif[/img]
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  #2478  
Old 11-13-2006, 05:33 PM
Madtown Madtown is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

[ QUOTE ]
This is why I didn't want to tell you my peek - because you are all idiots and would vote to lynch him.

Morn could also be Geran, and if we kill him then we also get rid of his sight and his extra vote. Which is also nice.

[/ QUOTE ]

[ QUOTE ]
THE ROLES

The Malloreon is the tale of the Struggle between the Prophecy of Light and the Prophecy of Dark. As such, there will ALWAYS be a Child of Light and a Child of Dark living as long as the game is running. If the Heirs to the prophecy die, one of the remaining ordinary players on that team will inherit the voting powers of the Child they follow. However, only the original Heirs inherit the additional powers (Divination or Clemency) that the Children of Dark and Light wield.

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So it'd only get rid of Geran's sight, not his extra vote.

I'm not sure whether we should count on Cyradis converting amplify if his Imp Priv is intact. That could get very dicey, depending on numbers. I could be overlooking something, but I don't think it's a terrible idea to force amp to use his Imp Priv -- either he dies, or he uses it up (and he could end up using it on an evil by accident).

That said, right now I think we should lynch mornelth first, "lynch" amp second (barring another evil getting peeked by Liselle... if we can trust LL to not be a spaz...) forcing him to use his Imp Priv, and then leave him for last before he gets lynched for real.

Someone point out the flaws in that thinking. I'm not saying that in an arrogant way. I wouldn't be surprised if I missed something.
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  #2479  
Old 11-13-2006, 05:33 PM
Patton4 Patton4 is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

BTW... I'm Liselle and I must say that Silk is dynamite in the sack.
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  #2480  
Old 11-13-2006, 05:35 PM
Spook Spook is offline
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Default Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS

Patton, I am assuming that you have used up your night protection?
And was it on me last night?
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