#211
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Re: Belgariad game thread
[ QUOTE ]
Chuck, I'd also like to point out it wasnt so much your vote. I was willing to take mine off. But you got IMMEDIATELY defensive and you remain defensive for no reason. [/ QUOTE ] ok one of you is a wolf, we get it already.... |
#212
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Re: Belgariad game thread
[ QUOTE ]
[ QUOTE ] pistol, if you're really Mandorallen, you need to pick one of the two bandwagons so your vote gets counted - otherwise it's much easier for the grolims to counter the villagers (since we'd be losing your double-vote) [/ QUOTE ] I know. I was waiting. Double vote AK. [/ QUOTE ] ok. just making sure you got it in. vote AK |
#213
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Re: Belgariad game thread
ak
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#214
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Re: Belgariad game thread
[ QUOTE ]
[ QUOTE ] Chuck, I'd also like to point out it wasnt so much your vote. I was willing to take mine off. But you got IMMEDIATELY defensive and you remain defensive for no reason. [/ QUOTE ] ok one of you is a wolf, we get it already.... [/ QUOTE ] My money's on chuckles, FWIW. |
#215
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Re: Belgariad game thread
[ QUOTE ]
[ QUOTE ] [ QUOTE ] Chuck, I'd also like to point out it wasnt so much your vote. I was willing to take mine off. But you got IMMEDIATELY defensive and you remain defensive for no reason. [/ QUOTE ] ok one of you is a wolf, we get it already.... [/ QUOTE ] My money's on chuckles, FWIW. [/ QUOTE ] |
#216
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Re: Belgariad game thread
can we get an immediate role reveal if ak cant be beaten?
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#217
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Re: Belgariad game thread
[ QUOTE ]
[ QUOTE ] [ QUOTE ] Chuck, I'd also like to point out it wasnt so much your vote. I was willing to take mine off. But you got IMMEDIATELY defensive and you remain defensive for no reason. [/ QUOTE ] ok one of you is a wolf, we get it already.... [/ QUOTE ] My money's on chuckles, FWIW. [/ QUOTE ] |
#218
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Re: Belgariad game thread
[ QUOTE ]
can we get an immediate role reveal if ak cant be beaten? [/ QUOTE ] If AK is Torak, the village just lost. Every good guy will die - or at least enough to end the game. That's a good point, the bad guys will try to herd us into bandwagoning Torak FTW. Please be aware of that. |
#219
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Re: Belgariad game thread
NIGHT
And, lo, when night fell upon the end of the First Day, the heroes ferociously attacked Andrew Karpinski. He was struck from all sides and in many ways: club, dagger, sword, bow, magical fury... He finally fell where he stood. A strange birdcall pierced the quiet of the evening...a call at once sorrowful and enraged. The first round went to the Dark God of Angarak and his followers. The heroes struck down, not a dread Grolim, but a simple honest Sendar. AndrewKarpinski was an Ordinary Fighter. Those of you with night actions, you may contact me with them now. |
#220
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Re: Belgariad game thread
Just got back.
Want to clarify a few things based on what various people posted in the thread or asked via pm and IM. 1. The bad guys get 1 kill per night. If they choose they may decline killing anyone. If they are unlucky enough to choose to kill Asharak it goes through. 2. Torak is not in play. If one of the sorcerors sees Errand then Torak comes into existence and the endgame changes. When that happens it will be announced in the morning. Until then if you kill a bad guy in battle (lynch) then you will not die as a result even if said bad guy is the 'heir' to Torak. 3. If you were told in PM that you were a villager and you die at night DO NOT TALK TO PEOPLE THAT ARE INVOLVED IN THE GAME UNTIL THE FOLLOWING DAY, you could be Durnik and come back to life the following day. That in no way implies that the bad guys have killed anyone, special, villager, durnik or otherwise I just wanted to get it out there before the first night kill. 4. With the exception of Durnik, all roles will be revealed immediately. Should the bad guys not successfully kill at night, whether they were unsuccessful in trying to kill Mandorallen, had their kill blocked by a sorceror, or chose not to kill anyone, we will simply say that there was no night kill. If you have further questions please privately contact me or VR. |
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