#11
|
|||
|
|||
Re: 50NL - overpair OOP, scary turn, 2 callers.
'and allowed villains to play perfectly against you'
What do you mean? He didn't prevent them from calling with worse hands, or drawing incorrectly to a 4th flush card or whatever. |
#12
|
|||
|
|||
Re: 50NL - overpair OOP, scary turn, 2 callers.
[ QUOTE ]
reads? i'd guess its a flip whether we are better shoving or c/fing the turn. [/ QUOTE ] Hard to come up with my own reply when your avatar keeps drawing me in [img]/images/graemlins/smirk.gif[/img]...but yes, especially without reads I would check that turn. |
#13
|
|||
|
|||
Re: 50NL - overpair OOP, scary turn, 2 callers.
By allowing them to play perfectly I mean that if villain has a flush then he obviously stacks hero due to the large bet amount, but if he doesnt he can easily fold a hand that might have gotten to the river and lost at showdown. Pretty much, due to the way the hand was played, the villain could only play a flush one way, which is obviously the profitable way, which means he was forced to play it perfectly.
|
|
|