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  #11  
Old 09-25-2007, 06:03 PM
FF_Barret FF_Barret is offline
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Default Re: Structure of WCOOP $5200 HORSE

if anyone remembers, i believe a year or so ago one night(might have happened more than once, i can only recall it happening once) they introduced a super deepstacks horse, which was 33$ buyin and 10k starting stack. the structure resembled this, and it took about 3 hours if not longer for the first person to bust.
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  #12  
Old 09-25-2007, 06:03 PM
Silent A Silent A is offline
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Default Re: Structure of WCOOP $5200 HORSE

[ QUOTE ]
Nobody ever gets limit tourneys right.

They need to structure it with relatively lowish starting stacks with very slow/small level changes. Make it so if you have an average stack and lose alot of big pots in a row, you risk getting knocked out, while at the same time if you have a healthy stack and lose a big pot you aren't busto.

WSOP was absolutely horrible, you could win every single pot for the 1st 2 levels and MAYBE increase your starting stack by 25%, but once we got into the money if you lost a multi bet pot you were out.

[/ QUOTE ]

Online, I suspect that this would require 60 minute blind levels. Not really a problem if you start off with about 50 big bets and (for HORSE) cycle the games every 12 minutes.
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  #13  
Old 09-25-2007, 06:07 PM
Sherman Sherman is offline
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Default Re: Structure of WCOOP $5200 HORSE

[ QUOTE ]
WSOP was absolutely horrible, you could win every single pot for the 1st 2 levels and MAYBE increase your starting stack by 25%, but once we got into the money if you lost a multi bet pot you were out.

[/ QUOTE ]

Isn't this (for the most part) true of NL tournies as well.
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  #14  
Old 09-25-2007, 06:15 PM
Silent A Silent A is offline
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Default Re: Structure of WCOOP $5200 HORSE

[ QUOTE ]
if anyone remembers, i believe a year or so ago one night(might have happened more than once, i can only recall it happening once) they introduced a super deepstacks horse, which was 33$ buyin and 10k starting stack. the structure resembled this, and it took about 3 hours if not longer for the first person to bust.

[/ QUOTE ]

I think this is a common mistake made by people who are too used to setting up NL tourneys. In NL, it's relatively easy to change a structure from "normal" to "deep" by simply increasing the starting stack size. Strictly speaking, all this does is delay the final table until stacks become as deep as they would have been with normal starting stacks. However, for most of the tourney, it plays deeper and most people don't notice that it ends up playing like a normal final table (because most people are long gone).

However, a true "deep" tourney has far more to do with the length of the level intervals and the average % increase at each level change. It's the % increase in the BB/hour (or, more accurately, /hand) that defines how deep a given structure will play. That's why last year's 100% level increases were so devastating at the end of the 5K HORSE. There is no real difference between 50% increases every 15 minutes and 100% increases every 30 minutes. You just get a much bigger shock at the transition.
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