#11
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Re: Turbo With Hidden Voting
and chims post sums up why.
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#12
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Re: Turbo With Hidden Voting
actually, that gave me an idea. a WW game where everyone is a neutral with their own win condition. there would be a lynching each day, and some people would have the ability to perform night actions, but no nightkills. masonries could be formed between blocs of players who would ostensibly have a mutual agenda but whose true intentions would be their own. THEN secret voting, with no reveal or limited reveal, would be applicable and probably essential.
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#13
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Re: Turbo With Hidden Voting
Although...
One thing we're forgetting is -- last second vote changes. "I know I said I was going to vote for xxxx, but I changed my mind with 5 seconds left." Wolf statement or villager statement? More metagame! |
#14
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Re: Turbo With Hidden Voting
[ QUOTE ]
actually, that gave me an idea. a WW game where everyone is a neutral with their own win condition. there would be a lynching each day, and some people would have the ability to perform night actions, but no nightkills. masonries could be formed between blocs of players who would ostensibly have a mutual agenda but whose true intentions would be their own. THEN secret voting, with no reveal or limited reveal, would be applicable and probably essential. [/ QUOTE ] This sounds a lot like Vendettas |
#15
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Re: Turbo With Hidden Voting
[ QUOTE ]
Although... One thing we're forgetting is -- last second vote changes. "I know I said I was going to vote for xxxx, but I changed my mind with 5 seconds left." Wolf statement or villager statement? More metagame! [/ QUOTE ] You say that like more metagame is a desirable and good thing [img]/images/graemlins/wink.gif[/img] |
#16
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Re: Turbo With Hidden Voting
[ QUOTE ]
[ QUOTE ] actually, that gave me an idea. a WW game where everyone is a neutral with their own win condition. there would be a lynching each day, and some people would have the ability to perform night actions, but no nightkills. masonries could be formed between blocs of players who would ostensibly have a mutual agenda but whose true intentions would be their own. THEN secret voting, with no reveal or limited reveal, would be applicable and probably essential. [/ QUOTE ] This sounds a lot like Vendettas [/ QUOTE ] Not that that's a problem. Vendettas-style games rule. |
#17
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Re: Turbo With Hidden Voting
i started to try and read Vendettas a couple of times. it looked hopelessly complex, so i gave it up. i think a lot of the games with highly involved powers and rulesets are almost impossible to make sense of when reading it cold. if you're experiencing it dynamically its probably much easier.
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#18
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Re: Turbo With Hidden Voting
paging durron
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#19
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Re: Turbo With Hidden Voting
[ QUOTE ]
if you're experiencing it dynamically its probably much easier. [/ QUOTE ] I played Vendettas 1 and didn't like it much (can't speak for any sequels). Anyone who already won, or who had the game locked up, had no incentive to keep going. Hell, I didn't even have a lock (was maybe 80% to win) and I stopped caring after day 3. |
#20
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Re: Turbo With Hidden Voting
It's impossible to appreciate the awesomeness of Vendettas unless in the game.
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