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#11
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Fun game. It wouldn't be possible to win if you started on a completely blank board.. correct?
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#12
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level 2 has only 5 pieces blocked to start...
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#13
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#14
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I dont see how you're supposed to beat it.
Anyone post a ss of a game they won? The cat always escapes for me. |
#15
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[ QUOTE ]
I dont see how you're supposed to beat it. Anyone post a ss of a game they won? The cat always escapes for me. [/ QUOTE ] Make sure you use the circles that are already filled in. Don't stay parallel to the cat, cut him off when you can. And stay ahead of him, block out circles far off and make him commit to a bad path. ![]() |
#16
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Pretty good, I like it. There was an old gameshow like this hosted by Bill Cullen. I can't remember the name. [/ QUOTE ] "Blockbusters." |
#17
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Yeah, I figured it out after I posted, I was putting the blocks directly next to the cat [img]/images/graemlins/frown.gif[/img]
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#18
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Watch the cat's first move. That's the direction he wants to go.
Start putting up "fence posts". Fence posts are two dark circles, with a light circle in between. _X_X_X_X_X_X_X_X Of course, you start with the post in the middle of that line. ________X________ See which way the cat leans. If he heads towards the right: ________X___X____ If he looks like he's going between the posts: ________X_X_X____ When he gives up, and makes a 90 degree turn, repeat the process. ![]() |
#19
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OK, forget what I said, because I can't seem to win unless the cat is dumb and heads for a section already littered with blackened dots.
But here's one hint I can offer. When presented with the following: ![]() It's tempting to play A here, but don't do it. The dumb cat will waste a turn moving towards A, if you don't sew it up prematurely. Put a fence post at B, instead, then close A. Again, if those two dark spaces between A and B didn't happen to be there already, I would've been screwed. |
#20
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the cat is predictable [img]/images/graemlins/frown.gif[/img] it was fun while it was challenging.
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