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  #121  
Old 05-26-2007, 01:40 AM
Goodnews Goodnews is offline
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Location: London Ontario
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Default Re: brag :: Starcraft 2

[ QUOTE ]
[ QUOTE ]
tbh all these things that are announced make it seem as toss are going to be super ripped and have few, if any, counters to them

[/ QUOTE ]

ya lol when i was watching the toss video i was like cool when i saw the immortals kill the tank.....then i was like SUPER COOL when i saw the marines jumping cliffs but when the toss guys started teleporting i was like ummmmm balance issue.

[/ QUOTE ]

those rines jumping the cliffs are different units, the toss units teleporting will probably be a a balance issue easily solved with some sort of energy usage
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  #122  
Old 05-26-2007, 01:42 AM
Dan87 Dan87 is offline
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Default Re: brag :: Starcraft 2

what about the protoss mothership that has a black hole and a doomsday gun that kills like 50 marines in 5 seconds
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  #123  
Old 05-26-2007, 01:54 AM
Goodnews Goodnews is offline
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Default Re: brag :: Starcraft 2

i have a couple qualms with sc3, mainly that colossus unit pos, it doesn't make any sense to have an anti-infantry type unit paired with other infantry, you are looking to mix the immortals/dragons with the colossus if you have to, this leads us to another problem, if the colossus counter is air attack, the immortals/dragoons can hit air so wtf? mass immortal/colossus is my prediction of a popular attack type in this game.

Looking at the overdrive or whatever its called ability by the protoss air unit (the ones that can't kill battlecruisers) is pretty much useless since any respectable player getting into an air vs air confrontation would run as soon as this ability is activated and strike when its over.

those beam cannons are pretty useless in a mass fight scenario, from my understanding, the damage per second increases as long as the unit is alive, but that is only useful when you don't have 12+ships fighting, there are just too many units for that thing to be effective.

they also took the bouncing glaives away from the mutalisks which sucks balls, those were key for harassing your opposition as well as forcing your opponent to bring in extra air units to act as a buffer in sc2 (mainly, if 12 mutas fought 12 mutas, the player that brings overlords with the mutas win).

hope they balance it out well...

btw, f u blizzard for forcing me to save for a new comp so i can run this pos and lose to damn koreans and 15 yr olds that play all damn day.
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  #124  
Old 06-07-2007, 11:23 PM
epiphanot epiphanot is offline
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Join Date: May 2007
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Default Re: brag :: Starcraft 2

Please to be watching the gameplay videos

http://media.pc.ign.com/media/850/850126/vids_1.html
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  #125  
Old 06-07-2007, 11:28 PM
boomshakalaka boomshakalaka is offline
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Join Date: Jul 2006
Posts: 3,465
Default Re: brag :: Starcraft 2

[ QUOTE ]
i have a couple qualms with sc3, mainly that colossus unit pos, it doesn't make any sense to have an anti-infantry type unit paired with other infantry, you are looking to mix the immortals/dragons with the colossus if you have to, this leads us to another problem, if the colossus counter is air attack, the immortals/dragoons can hit air so wtf? mass immortal/colossus is my prediction of a popular attack type in this game.

Looking at the overdrive or whatever its called ability by the protoss air unit (the ones that can't kill battlecruisers) is pretty much useless since any respectable player getting into an air vs air confrontation would run as soon as this ability is activated and strike when its over.

those beam cannons are pretty useless in a mass fight scenario, from my understanding, the damage per second increases as long as the unit is alive, but that is only useful when you don't have 12+ships fighting, there are just too many units for that thing to be effective.

they also took the bouncing glaives away from the mutalisks which sucks balls, those were key for harassing your opposition as well as forcing your opponent to bring in extra air units to act as a buffer in sc2 (mainly, if 12 mutas fought 12 mutas, the player that brings overlords with the mutas win).

hope they balance it out well...

btw, f u blizzard for forcing me to save for a new comp so i can run this pos and lose to damn koreans and 15 yr olds that play all damn day.

[/ QUOTE ]

you seem to be assuming way too much crap.
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  #126  
Old 06-08-2007, 02:07 AM
epiphanot epiphanot is offline
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Default Re: brag :: Starcraft 2

I just played a 59 minute game and lost vs a terran, I'm on life tilttttt
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  #127  
Old 06-08-2007, 12:12 PM
Patrio Patrio is offline
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Join Date: Nov 2006
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Default Re: brag :: Starcraft 2

cant wait for starcraft 2 so I have started playing original starcraft. But the battlenet is [censored] up and lagging as [censored], so I have an idea. Everyone should just log onto a server on Hamachi (it creates a Lan ip or something) so all of the 2+2ers who want to play starcraft togheter simply have to log onto hamachi and start playing!

Man that would be so cool. Anyone up for it?
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  #128  
Old 06-08-2007, 02:03 PM
Monster207 Monster207 is offline
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Join Date: May 2007
Location: WTF IS JUICE?!?!
Posts: 300
Default Re: brag :: Starcraft 2

This game is going to ruin my life just like brood war did... and poker.

This game looks unreal... anyone notice that the marines have knives on the end of the guns? thats [censored]... no more medics?
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  #129  
Old 06-09-2007, 03:47 PM
Patrio Patrio is offline
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Default Re: brag :: Starcraft 2

Any1 want to arrange a 2+2 tournament? a 1on1 tournament, and perhaps a 2on2, or FFA?
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  #130  
Old 06-10-2007, 12:17 AM
boomshakalaka boomshakalaka is offline
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Join Date: Jul 2006
Posts: 3,465
Default Re: brag :: Starcraft 2

[ QUOTE ]
Any1 want to arrange a 2+2 tournament? a 1on1 tournament, and perhaps a 2on2, or FFA?

[/ QUOTE ]

FFA is extremely fun, but not good for a tournament.

I wish I still had my old copy of sc, maybe I can still find it somewhere. Im pretty sure I dont have a cd key though.
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