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  #111  
Old 08-11-2007, 04:22 PM
Hazud Hazud is offline
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Join Date: Aug 2007
Posts: 13
Default Re: Betpot script for Ongame network ? (payment for publishing code)

How do i disable the scoll wheel function for the script. It doesnt work well. It might just mess up my game if i scroll by accident.

Other than that i would like to thank you for the script.
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  #112  
Old 08-11-2007, 04:24 PM
Roland Roland is offline
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Join Date: Mar 2005
Location: Norwich, UK
Posts: 2,703
Default Re: Betpot script for Ongame network ? (payment for publishing code)

Just search for these lines:

~WheelUp:: ; scrolling
~WheelDown::
updateGui(mouseGetWin())
return

and delete them.
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  #113  
Old 08-11-2007, 05:39 PM
Hazud Hazud is offline
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Join Date: Aug 2007
Posts: 13
Default Re: Betpot script for Ongame network ? (payment for publishing code)

I have it workig pretty well on playmoney. However it does not work at all on realmoney. My guess its due to the stake i'm playing. The client uses "," instead of "." for fractions (european style). Could this mess up the script?

In playmoney the pot and bets are always in nice numbers but in realmoney the blinds might be 1/0,5. And a pot of 26,82.

Is it possible to get this fixed?
Or the problem is something completly different???
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  #114  
Old 08-11-2007, 06:04 PM
Roland Roland is offline
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Join Date: Mar 2005
Location: Norwich, UK
Posts: 2,703
Default Re: Betpot script for Ongame network ? (payment for publishing code)

Try searching for "." (with the quotes) and replacing the period with a comma.
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  #115  
Old 08-11-2007, 06:41 PM
Hazud Hazud is offline
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Join Date: Aug 2007
Posts: 13
Default Re: Betpot script for Ongame network ? (payment for publishing code)

I changed it on 3 places, but it didn't change anything. Still nothing happens.
The lines I changed was these 3.

bet:=StrRep(bet, ".", ",")
bet(currWin, StrRep(bet, ".", ","), 1)
pot:=StrRep(pot, ".")
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  #116  
Old 08-11-2007, 06:46 PM
Hazud Hazud is offline
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Join Date: Aug 2007
Posts: 13
Default Re: Betpot script for Ongame network ? (payment for publishing code)

[ QUOTE ]
Still nothing happens.


[/ QUOTE ]
Well thats not completly true. What happens is that the prewriten (offered) bet is replaced with 0 insted of the potbet.
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  #117  
Old 08-29-2007, 09:35 AM
dergitarrist dergitarrist is offline
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Join Date: Jun 2007
Location: o.
Posts: 59
Default Re: Betpot script for Ongame network ? (payment for publishing code)

hey, just found this and got it working at the first try. neat stuff especially with the crappy ongame software.

so i'm new to this ahk stuff and have one hopefully simple question... when openraising the betpot bets 3bb, I'd prefer to bet 4bb +1bb per limper (ssnl), is there any way to add a bind for this? could anyone draw up a few lines i could add to my script?

great work guys!
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  #118  
Old 08-31-2007, 04:20 AM
Zinobrinho Zinobrinho is offline
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Join Date: Jul 2006
Posts: 31
Default Re: Betpot script for Ongame network ? (payment for publishing code)

does this script work for towergaming too? if not what must be adjusted that it could work? plzzzz help me out, it
doenst work right now [img]/images/graemlins/smile.gif[/img] i get the red box where i can scroll the wheel and it increases the bet but i cant click raise or bet, the field just disappears and i can only call.
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  #119  
Old 09-01-2007, 07:03 PM
PeeWee PeeWee is offline
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Join Date: Apr 2005
Location: Sweden
Posts: 14
Default Re: Betpot script for Ongame network ? (payment for publishing code)

Haven't gotten it to work on betsson, which version of RolandsFunction should I use 2 or 3?
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  #120  
Old 09-02-2007, 03:22 PM
GoBroke2 GoBroke2 is offline
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Join Date: Jul 2006
Posts: 11
Default Re: Betpot script for Ongame network ? (payment for publishing code)

[ QUOTE ]
does this script work for towergaming too? if not what must be adjusted that it could work? plzzzz help me out, it
doenst work right now [img]/images/graemlins/smile.gif[/img]

[/ QUOTE ]

Also, how do I get the no titlebar script to work on tower?

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