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  #91  
Old 04-10-2006, 11:29 AM
iSTRONG iSTRONG is offline
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Join Date: Sep 2004
Location: Bristol, UK
Posts: 4,096
Default Re: werewolf VII

I'd love to play in this one.
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  #92  
Old 04-10-2006, 11:39 AM
Poolgod32 Poolgod32 is offline
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Join Date: Jul 2004
Location: In the peel
Posts: 645
Default Re: werewolf VII

Still in from last night if its gonna be a MegaWW
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  #93  
Old 04-10-2006, 12:01 PM
LAGmaniac LAGmaniac is offline
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Join Date: Apr 2004
Posts: 792
Default Re: werewolf VII

[ QUOTE ]
[ QUOTE ]
I'm thinking your dual-clan suggestion needs some serious balancing. With eight wolves and two villagers dying every night I feel this game is impossible to win for the villagers.

[/ QUOTE ]

I will have a think at way round this but I see that 2 villagers a night would make it nigh on impossible for the villagers to win...

It was a suggestion of sorts...

Just to make it more strategic etc...

Vava

[/ QUOTE ]

As xorbie said, there are two angels and two seers, and the wolves may kill another werewolf. Also if both werewolf clans choose the same villager to kill on one night then one of their kills are wasted.
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  #94  
Old 04-10-2006, 12:29 PM
oneeye13 oneeye13 is offline
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Join Date: Sep 2003
Posts: 999
Default Re: werewolf VII

consider me in
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  #95  
Old 04-10-2006, 12:50 PM
NOS1NOS2 NOS1NOS2 is offline
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Join Date: Apr 2006
Location: Miami
Posts: 126
Default Re: werewolf VII

when can we start
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  #96  
Old 04-10-2006, 01:03 PM
pudley4 pudley4 is offline
Senior Member
 
Join Date: Oct 2002
Location: POG
Posts: 6,243
Default Re: werewolf VII

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I'm thinking your dual-clan suggestion needs some serious balancing. With eight wolves and two villagers dying every night I feel this game is impossible to win for the villagers.

[/ QUOTE ]

I will have a think at way round this but I see that 2 villagers a night would make it nigh on impossible for the villagers to win...

It was a suggestion of sorts...

Just to make it more strategic etc...

Vava

[/ QUOTE ]

As xorbie said, there are two angels and two seers, and the wolves may kill another werewolf. Also if both werewolf clans choose the same villager to kill on one night then one of their kills are wasted.

[/ QUOTE ]

How about - if both werewolf clans vote to kill the same villager, the mod randomly picks a WW to die. The thinking being, they all showed up at the same place at the same time, and instead of killing the villager, they got into a fight with each other, and one died.
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  #97  
Old 04-10-2006, 01:07 PM
Morbo Morbo is offline
Senior Member
 
Join Date: Dec 2003
Location: I can\'t believe he made a 720
Posts: 434
Default Re: werewolf VII

[ QUOTE ]
Players List
mostsmooth
LAGmaniac
Dean.
exist
zephed
Raydain
Andrew Karpinski
Morbo
vhawk01
OneChipWarrior
Patrick Duffy
jesusarenque
xorbie
tom441lbk
steaknshake925
MEbenhoe
Snupoker
NJpokahplaya
talentdeficit
Patton4
Evans67

Reserves (if necessary for people to be removed)
wdcbooks
chim17

WWVII will start tomorrow at around 2pm EST.

[/ QUOTE ]

How can people still be signing up and discussing some MegaWW rules?
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  #98  
Old 04-10-2006, 01:08 PM
xorbie xorbie is offline
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Join Date: Jan 2005
Location: far and away better
Posts: 15,690
Default Re: werewolf VII

[ QUOTE ]


How can people still be signing up and discussing some MegaWW rules?


[/ QUOTE ]

i think thats just for fun.
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  #99  
Old 04-10-2006, 01:25 PM
Hornacek Hornacek is offline
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Join Date: May 2005
Location: Comerica Park
Posts: 14,006
Default Re: werewolf VII

i'll be a reserve.
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  #100  
Old 04-10-2006, 02:35 PM
MEbenhoe MEbenhoe is offline
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Join Date: Jun 2004
Location: La Crosse, WI
Posts: 8,033
Default Re: werewolf VII

so whats up? we starting this thing?
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