#1
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Question on One-Gappers in SS2
In the stud/8 section of Todd Brunson on page 373 in Super System 2 there is an example of a one-gapper hand:
You 3-5 6 Player One: x-x 8 Todd advices to raise on fourth street if you catch an Ace, 2, 4 or 7. Then gives an example where you just call, you hit an Ace and your opponent also hits a bad card. Why is an Ace a bad card (calling hand) in this situation and a raising hand in the previous example, except that it doesn't make a straight draw. Doesn't the hand improve when you hit another card for your low, but your opponent doesn't. What should you do with a one-gapper when a bad card that doesn't improve your low comes up? |
#2
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Re: Question on One-Gappers in SS2
[ QUOTE ]
Todd advices to raise on fourth street if you catch an Ace, 2, 4 or 7. Then gives an example where you just call, you hit an Ace and your opponent also hits a bad card. [/ QUOTE ] reread that again, that's not what it says. |
#3
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Re: Question on One-Gappers in SS2
[ QUOTE ]
In the stud/8 section of Todd Brunson on page 373 in Super System 2 there is an example of a one-gapper hand: You 3-5 6 Player One: x-x 8 Todd advices to raise on fourth street if you catch an Ace, 2, 4 or 7. Then gives an example where you just call, you hit an Ace and your opponent also hits a bad card. Why is an Ace a bad card (calling hand) in this situation and a raising hand in the previous example, except that it doesn't make a straight draw. [/ QUOTE ] He doesn't say that. He says you should just call when you catch an Ace and he catches an 8, pairing his door card. |
#4
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Re: Question on One-Gappers in SS2
I thought that the next sentence was the explaination why you should call with the Ace, but now I see what he means.
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