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Old 10-12-2007, 10:35 PM
DaycareInferno DaycareInferno is offline
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Join Date: Jun 2007
Location: wot u say
Posts: 1,286
Default 2 hypothetical hands

the biggest difference i've noticed between ss and micro is that its much more common for ss players to give up control of hands in marginal situations. in general, this gains more value from opponents' betting ranges, but makes decisions more defficult.

i wanted some thoughts on a couple of common situations and my approaches to them, because i'm not sure that they are the best.

example 1:

100bb stacks

CO villain is 32/12/2.7 stereotypical "not good" player.

hero is utg with K [img]/images/graemlins/spade.gif[/img] Q [img]/images/graemlins/spade.gif[/img]

hero opens for 4x, CO calls

flop: K [img]/images/graemlins/diamond.gif[/img] 9 [img]/images/graemlins/club.gif[/img] 8 [img]/images/graemlins/heart.gif[/img]

(pot 9.5x)

hero bets 7x, villain raises to 15x, hero calls

turn: 2 [img]/images/graemlins/heart.gif[/img]

(pot: 39.5x)

hero bets 27x

example 2:

100bb stacks

BB is 24/17/7 over 300 hands

hero is button with A [img]/images/graemlins/club.gif[/img] 4 [img]/images/graemlins/club.gif[/img]

hero opens for 4x, villain calls

flop: A [img]/images/graemlins/heart.gif[/img] 9 [img]/images/graemlins/diamond.gif[/img] 7 [img]/images/graemlins/diamond.gif[/img]

(pot: 8.5x)

villain checks, hero checks

in example one, i like keeping control of the hand, because i have no idea what villain's minraise means, but i usually get a very genuine action out of him on the turn, as well as gaining some value from draws, worse hands, etc.

in example 2, i like playing in the dark more, because of the high likelyhood that villain will blow me off of my hand with a worse hand if i cbet, and also the high likelyhood that villain will try to take control of the hand with a lesser hand on later streets. since i'm in position, its easier for me to make the calldown.

in general, are these approaches fine, or are they flawed?
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