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#18
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[ QUOTE ]
I spent 2 summers testing for one of EA's competitors, I suspect it's easier to get a job with the companies that aren't as well-known. Testing isn't about just playing the game and being like "oh, this part's fun, this part sucks" or anything - it's basically bug testing. You spend 8 hours (more in crunch time) a day trying to break the game so you can fill out bug reports detailing how the production team can reproduce the problem, and it gets pretty repetitive at times. It still beats the hell out of most other jobs (although tbh, I think the fact that I was testing sports games and got to hang out with a bunch of like-minded 20something sports fans all day was cooler than the fact that I was testing games), but I think people have a misconception about it being "getting paid to play videogames." It kinda changes the way you play games too - you start noticing stuff in other games you play that you used to take for granted, but now look at it and say "lol, they [censored] that up." [/ QUOTE ] My current job involves standing up and getting yelled at by idiots all day. This would be a decided upgrade. Thanks for the info btw, hp |
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