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Old 02-17-2007, 04:15 AM
Quetzo Quetzo is offline
Senior Member
 
Join Date: Jan 2006
Location: Sweden
Posts: 262
Default Re: AHK Script for Full Tilt SnG\'s

[ QUOTE ]
[ QUOTE ]
last problem with shaky tables fixed [img]/images/graemlins/smile.gif[/img]

one last problem. when i bust out of an sng, it auto closes for me fine, but it doesnt move all the tables behind it UP one slot as i thought u had said it would.

i like to keep the tables in order of blinds, so if the new table just comes in wherever the table that i just busted on was (playing continuously) then i get very confused.

any thoughts on this?

[/ QUOTE ]
d-jarl Style does that in my way when I play on 3 screens (if I bust from number 1, I move number 5 to number 1 and number 9 to number 5). Your way shouldn't be any problem to fix, I will look at it today and I will post some code which you could replace d-jarl Style with so every table moves up one step.

[/ QUOTE ]
Open "Functions.ahk" in like Notepad and replace the function "RearrangeTables(rearrangeTablesEmptySlot)" to look like the code below. If you then have d-jarl Style checked it will move up all tables below when one table closes.
<font class="small">Code:</font><hr /><pre>RearrangeTables(rearrangeTablesEmptySlot)
{
rearrangeTablesTablesToRearrange := 24 - rearrangeTablesEmptySlot
rearrangeTablesNextSlot := rearrangeTablesEmptySlot + 1

Loop, %rearrangeTablesTablesToRearrange%
{
rearrangeTablesTableToMove := GetTableInSlot(rearrangeTablesNextSlot)

if rearrangeTablesTableToMove
{
MoveTable(rearrangeTablesTableToMove,GetxPos(rearr angeTablesEmptySlot),GetyPos(rearrangeTablesEmptyS lot))
Swap(rearrangeTablesTableToMove)
rearrangeTablesEmptySlot++
rearrangeTablesNextSlot++
}
else
{
rearrangeTablesNextSlot++
}
}
return
} </pre><hr />
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