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Old 02-09-2007, 09:31 AM
pankwindu pankwindu is offline
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Join Date: Oct 2003
Posts: 147
Default Re: WorldPx/WPX/WPEX/WSEX - names in hand histories

[ QUOTE ]
One trick you might want to try which doesn't rely on OCR is to generate a unique hash from the pixels that make up the name.

You can then use the hash (eg: "3AC5F27AFF1", etc) instead of the player's name and PT/GT+ should still work.

Juk [img]/images/graemlins/smile.gif[/img]

[/ QUOTE ]
Excellent idea! In fact, I am already using a RIPEMD160 hash. [img]/images/graemlins/wink.gif[/img]

I guess I never really considered using the hash as the name. I personally still wanted actual names in the HH/PT. With the hash and persistent storage (after the initial one-time name entry) it becomes a simple dictionary lookup. Conceivably we could even have an online database. (Use of graphic mods complicates this idea though.)

Perhaps I will make it a configurable option. Those that just want GT+ stats with the least hassle can use the hash, those that want actual names can use the name entry/lookup.
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