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  #21  
Old 10-29-2006, 03:24 PM
shortline99 shortline99 is offline
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Join Date: Jan 2006
Location: New England
Posts: 20,601
Default Re: MISH MASH 5: THE SHORTLINENING (GAME THREAD)

EVIL FACTION #2 - EVIL HEROES

Winning Conditions for the faction: Eliminate one of the other factions (Evil Villains or Village) and outnumber the remaining faction to ensure victory.


<u>Batman</u>

Godfather role.
Appears when investigated: Villager (unless roleblocked, then appears as Batman)

The Godfather of the Evil Heroes faction. Each night Batman can select a target either to kill. It is ultimately Batman's decision who to kill -- if Batman chooses to go against the will of his fellow heroes, he may do so. Batman is responsible for PMing me the Evil Villains' night action each night. If he is absent on any given night, the remaining faction members must come to consensus on a kill. Upon his death, all kills made by a faction must be consensus.

Night kills must also be accompanied by the name of the Evil Hero carrying out the kill. Batman's PMs should read "Hero 1 kills Player X." This is necessary due to the existence of prostitute-style characters.


<u>Wonderwoman</u>

Roleblocker role.
Appears when investigated: Wonderwoman

An evil hero whose abilities are similar to the familiar prostitute role.

Wonderwoman targets a player each night to "roleblock," preventing that player from carrying out any actions they were attempting that night. While she may consult with her fellow heroes, the decision is ultimately left to Wonderwoman.

If Wonderwoman targets Sherlock or an activated Watson, her block will be successful. However, Sherlock/Watson will be informed of the block and of Wonderwoman's identity. If Wonderwoman targets a godfather, the godfather will peek as their true identity, not as villager.

If Wonderwoman targets a player who has been targeted by a night-kill, Wonderwoman dies with that player.


<u>Superman</u>

Votebuyer role.
Appears when investigated: Superman

An evil hero able to control the vote of one other player during the day. He must PM me before night falls whose vote he wishes to change, and what he wishes to change it to. There is no cost or limit to how many days Superman may exercise his powers; he may change one vote per day until his death.

If Lex Luthor, Superman, or Mr. Moneybags target the same player for vote controlling, each will have an equal percent chance of controlling the vote -- so if two target the same person, it's 50/50 on which goes through, if all three target the same person, it's 33/33/33.


<u>Evil Heroes</u>

Appears when investigated: Evil

There will be TWO generic evil heroes who may or may not have an unnamed power. If they DO have an unnamed power, the power will be rather minor (i.e. not an extra kill or possession or something crazy like that). If they DO have an unnamed power, when the power is used, the name of the role using the power will be revealed and confirmed as a role present in the game. The player who used this unnamed power will not be revealed.
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