#161
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Re: Turbo 3 game thread
New signup up.
gogogogo |
#162
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Re: Turbo 3 game thread
[ QUOTE ]
also I have decided that turbo lynching on days with peeked wolves out is actually ++EV [/ QUOTE ] beh no way |
#163
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Re: Turbo 3 game thread
dustin,
90% of the time there's nothing to be gained from stalling for 20 minutes. like this game's D2. |
#164
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Re: Turbo 3 game thread
[ QUOTE ]
[ QUOTE ] also I have decided that turbo lynching on days with peeked wolves out is actually ++EV [/ QUOTE ] beh no way [/ QUOTE ] when there isn't a confirmed villager, I think it is breakeven. Might actually be +EV because when I am villager I get impatient having to listen when we have a wolf that needs to be lynched. |
#165
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Re: Turbo 3 game thread
yes wai.
it gives the village more info to work with the following day and lets the wolf cloud the picture less. the only exception is when the next day is final 3 I think. |
#166
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Re: Turbo 3 game thread
d2 we have a peeked wolf a n other wolf and some villas
all the villas mess around and "reread" and state their ost likely lynches today/tomorrow this just gives the wolves extra stuff to NK with to [censored] with the village. if we deny the wolf that info they NK in the dark and *then* the rest of the villa has more info (the NK just got cleared) and the suspects narrow down. stalling for 20 mins just makes things messier I think. |
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