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#1
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flop top two, get major resistance
Good 10-20 game. Pre-flop raiser and villain both play many, many hands, and are more loose-aggressive than loose-passive, but its kind of close. 2 limps to pre-flop raiser, villain calls cold, and I call in the cutoff with Q [img]/images/graemlins/spade.gif[/img]J [img]/images/graemlins/spade.gif[/img]. The big blind calls and we see the flop six-handed.
Flop: Q [img]/images/graemlins/diamond.gif[/img]J [img]/images/graemlins/club.gif[/img]4 [img]/images/graemlins/heart.gif[/img] Limper bets, preflop raiser raises, villain 3-bets, I cap it, preflop raiser and villain call. Turn: 3 [img]/images/graemlins/spade.gif[/img] Check, villain instantly bets, my action? |
#2
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Re: flop top two, get major resistance
my answer doesn't include fold. And raise seems spewey.
I'll go with Call and hit a Q. |
#3
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Re: flop top two, get major resistance
I'd put villain on QJ/Q4s/J4s/44 (it sounds like he's loose enough to cold-call with virtually any two suited?). If he's not too passive, he really shouldn't have JJ or QQ here. Even with this as his range, you are actually a slight dog (and maybe even more so because he will not always bet out with Q4/J4).
But we'll have 4 clean outs most of the time and the PFR is most likely drawing to 2 outs when we are ahead, so I'd just call the turn and go for the overcall. On the river I'd probably call one more UI and raise if we make a boat. |
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