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  #1  
Old 07-16-2006, 02:54 PM
JaBlue JaBlue is offline
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Default how many soft spots do you need for a game to be good?

please answer for 5,6, and 7 handed games.

How many bad players do you need to be playing in these games, and how bad must they be?
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  #2  
Old 07-16-2006, 02:56 PM
ahnuld ahnuld is offline
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Default Re: how many soft spots do you need for a game to be good?

1 bad player can make a good table at 6 max imo.
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  #3  
Old 07-16-2006, 03:03 PM
RiKDayToN RiKDayToN is offline
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Default Re: how many soft spots do you need for a game to be good?

A game can be good w/ 1 soft spot depending on your edge over the other regulars and/or good players. 1 maniac/drunk/terrible fish can make a table incredible. Usually it takes 2 bad/weak players to make a 6max table good, and 3 will make a table very appealing (specifically if they are all deep stacked).
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  #4  
Old 07-16-2006, 03:14 PM
Lucky Lucky is offline
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Default Re: how many soft spots do you need for a game to be good?

In six max, one weakie is fine if you are best or 2nd best player at table. I think many twoplustwoers get in games with one donk, hoping to stack him, all the while slowing giving their money to bbuddy/samo/lolo.
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  #5  
Old 07-16-2006, 05:39 PM
Megenoita Megenoita is offline
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Default Re: how many soft spots do you need for a game to be good?

1 fish you have position on. doesn't matter how good the other tags are.
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  #6  
Old 07-16-2006, 08:16 PM
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Default Re: how many soft spots do you need for a game to be good?

[ QUOTE ]
1 fish you have position on. doesn't matter how good the other tags are.

[/ QUOTE ]
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  #7  
Old 07-16-2006, 08:33 PM
Gregg777 Gregg777 is offline
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Default Re: how many soft spots do you need for a game to be good?

[ QUOTE ]
I think many twoplustwoers get in games with one donk, hoping to stack him, all the while slowing giving their money to bbuddy/samo/lolo.

[/ QUOTE ]
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