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  #1  
Old 05-11-2007, 01:03 PM
bozlax bozlax is offline
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Default Some timely thoughts on playalongs (LC)

Ok, we've had a couple of less-than-awesomely-successful playalongs recently. fwiw I didn't participate in Frito's playalong because he (wisely) showed it to me beforehand (whether posting it after my comments was also wise is up in the air). Now that it's over, I'm giving it a B-; the content is decent, the value of his hand changes street-by-street, and each street is a reasonably interesting decision.

For everyone's edification, I quote here Wookie's Rules Of Playalongs:

[ QUOTE ]
1. It should be a hand you think you played expertly. Play alongs are typically the poster teaching something to the forum rather than the poster getting input. If you are just unsure about your play, there's nothing wrong with a regular hand post.
2. The hand should feature at a bare minimum TWO very marginal situations that will generate good discussion. If there are 3 or 4, all the better. If you have a great hand to post with just one decision that will generate good discussion, a regular hand post will work best for it. Otherwise, discussion of the important street will get buried by "raise preflop."
3. Speaking of which, if preflop play is obvious, there's no shame in starting at the flop.
4. As always, reads are great.
5. If you have to abandon your post for a little while, abandon it at an interesting decision, not at an easy one. If you have to abandon your post for a couple days, post your play along some other day.

[/ QUOTE ]

(I amended Rule 1a at a later date, i.e. "1a. It doesn't hurt if the OP [censored] the dog on one decision, as an expression of their own mortality." The keys to this are that you're able to identify where and how you boofed, you should be able to quantify the mistake, and it should really only be in one place.)

(Another good guideline: if the hand becomes HU anywhere before your final river action, it's probably not a great playalong. I'll leave it to the reader to figure out why this might be.)

Here's where Frito's fell apart: Rule One, it's a hand you played expertly. That means that every marginal decision the vets are going to say, "yup," and the nOObs are going to say, "wow." At the very least you should have iron-clad reasoning behind any departure from "correct" play (e.g. "this retard would bet down with atc, and the other one would call a single bet on any street with atc, so there was no point in raising anywhere"). The point of playalongs is to teach the forum something, it's not just a different way of making a hand post. "Well," I hear you cry, "I'm a nOOb/soph! I think I played this great, but during my playalong everybody told me I played it like ass. How'm I supposed to know?" The answer: ask before you post it. IM me, Wookie, some other vet that you're familiar with and say that you're thinking about posting a playalong and you want a little feedback; if the answer is, it's an interesting hand, but you screwed the pooch here, here and here, then you probably don't need to post it as a playalong.

As Wookie said when posting the "Rules", there's no harm in posting a bad playalong, except it takes some energy to do it so you want it to be good. Don't make me break out this guy:

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  #2  
Old 05-11-2007, 01:04 PM
Neku Neku is offline
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Default Re: Some timely thoughts on playalongs (LC)

gggiddy-up
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  #3  
Old 05-11-2007, 01:10 PM
MrWookie MrWookie is offline
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Default Re: Some timely thoughts on playalongs (LC)

Your Rule 1a is a good addition/clarification. A few of my favorite play alongs have featured a mistake made by hero, but he was able to offer a thorough explanation of why he was wrong and what the right play should be.

I also agree that the good play alongs are not to be done w/ hands where you're just looking for feedback on your play. They should be for hands where you feel the hand you played was instructive, and you want to teach something to the forum. If you're just looking for feedback, a play along usually just means it takes us 2 days to get to the decision where you needed the input.
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  #4  
Old 05-11-2007, 01:24 PM
bravos1 bravos1 is offline
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Default Re: Some timely thoughts on playalongs (LC)

Wook... you should pull up one/two playalongs which you thought were good and link them for reference.
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  #5  
Old 05-11-2007, 01:57 PM
MrWookie MrWookie is offline
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Default Re: Some timely thoughts on playalongs (LC)

There's a good number in the Microlimit Library.

Here's one from grjr

And one of mine.

^^That's probably my favorite hand that I've ever posted.
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  #6  
Old 05-11-2007, 02:35 PM
bozlax bozlax is offline
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Default Re: Some timely thoughts on playalongs (LC)

[ QUOTE ]
^^That's probably my favorite hand that I've ever posted.

[/ QUOTE ]

I remember that hand. Me likey, even though it was HU.
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  #7  
Old 05-11-2007, 03:23 PM
Neku Neku is offline
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Default Re: Some timely thoughts on playalongs (LC)

[ QUOTE ]
^^That's probably my favorite hand that I've ever posted.

[/ QUOTE ]

Unfortunately, there's no closure! How did it end? Did he have the royal flush? I guess not.
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  #8  
Old 05-11-2007, 04:00 PM
bung bung is offline
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Default Re: Some timely thoughts on playalongs (LC)

Wooks, you went from a veteran, a teacher of men, to being a guy with an arm disease.....how long did it take you to develop carpal/tunnel?
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  #9  
Old 05-11-2007, 01:06 PM
bravos1 bravos1 is offline
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Default Re: Some timely thoughts on playalongs (LC)

well at least you are living up to your title [img]/images/graemlins/tongue.gif[/img]
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  #10  
Old 05-11-2007, 09:26 PM
bennyhana bennyhana is offline
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Default Re: Some timely thoughts on playalongs (LC)

here's a refresher

my favorite hand I posted [img]/images/graemlins/blush.gif[/img] it's even a playalong.
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