#1
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how to play this hand
Limit Holdem Ring game
10 players Pre-flop: (10 players) Hero is MP2 with J[img]/images/graemlins/diamond.gif[/img] T[img]/images/graemlins/diamond.gif[/img] 4 folds, <font color="#cc0000">Hero raises</font>, <font color="#cc0000">MP3 3-bets</font>, 4 folds, Hero calls. Flop: 6[img]/images/graemlins/heart.gif[/img] T[img]/images/graemlins/heart.gif[/img] 8[img]/images/graemlins/heart.gif[/img] (7.6SB, 2 players) <font color="#cc0000">Hero bets</font>, <font color="#cc0000">MP3 raises</font>, Hero calls. Turn: 2[img]/images/graemlins/spade.gif[/img] (5.8BB, 2 players) Hero checks, <font color="#cc0000">MP3 bets</font>, Hero calls. River: 5[img]/images/graemlins/diamond.gif[/img] (7.8BB, 2 players) Hero checks, <font color="#cc0000">MP3 bets</font>, Hero calls. Results: Final pot: 9.8BB villain is 20/14/1.8 |
#2
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Re: how to play this hand
PF- dont raise- its a multy way hand. u need others
Flop- dont donk. and raise he's bet. u have a mid pair. try to get it there. turn- call down from there. |
#3
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Re: how to play this hand
I think would could limp this preflop and call a raise (maybe if we had limped it would would get some overcallers.)
This is a tough flop for us but we then could c/r it. If villain 3 bets our c/r and or shows aggression on the turn after our check raise we can probably fold it. |
#4
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Re: how to play this hand
PF is usually raise or fold unless there are loosies behind you, I default to raising 'cause it's fun.
Flop donk isn't great, I would check/call and reevalute the turn, possibly donking this particular one. |
#5
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Re: how to play this hand
GRUNCH
PF is fine. Limping, hoping for limpers is fine too. I don't know about the flop donk. Once 3-bet pf, I think I'm c/c'ing -- essentially treating this like a WA/WB. I think it is relatively unlikely that villain will check behind the flop heads up after your check... most villains will bet here hoping to drive you out. As played, calling the flop is mandatory. On the turn, you're getting 7:1 but villain has told you that you are behind. I suppose there is some slim chance villain has A [img]/images/graemlins/heart.gif[/img]K, but I don't think you are ahead the 2 in 8 times you'll need to be to call turn and river. |
#6
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Re: how to play this hand
Check-call flop, donk-fold turn.
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#7
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Re: how to play this hand
pf it's a raise all the time for me, just imagine you play 6 handed you'd raise it there so you raise it here, limping is weak unless there are really fishy players behind...
C/R line is a bit over the top after the 3 bet pf B/C line is the line i choose, because i wanted some information, if he had something like AJo+,KQo non hearts he wouldn't raise maybe even fold C/C line is probably better |
#8
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Re: how to play this hand
PF: Raise or limp, either way is fine to mix. I noticed in .5/1 that open limping in MP often gets punished with a raise behind you. Observant TAGs will notice you're limping these kind of hands and expand their raising range to get it heads up.
Flop: You have no reason what so ever to donk here. You got TPMK on a draw heavy board. Seeing that he RR PF and you don't have a heart you're probably a big dog here. Over how many hands is his stats? I'd c/c here and see what the turn brings. Turn: As played, c/f turn. |
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