Re: Common turn problem - QQ
Okay, your edit changes things. I think it's much more realistic now too (I thought having the best hand on a river brick only 30 percent was too pessimistic for Hero's QQ.)
Anyway, though, the information that is now missing is how often (if ever) Villain will bluff a hand he wouldn't have called with. If he'll never do this, and also will never bluff raise, then check-calling will never be superior to betting in the scenario (edit: well, so long as you have Villain betting all of his winning hands, that is -- this stuff can get very complicated [img]/images/graemlins/laugh.gif[/img]).
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