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Old 11-03-2006, 03:09 PM
Buzz Buzz is offline
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Join Date: Sep 2002
Location: L.A.
Posts: 3,633
Default Re: Contributing to the Two Plus Two Internet Magazine

Dynasty - In the September issue I tried to explain how to count outs for high and low as worth less than scoop outs, but I wasn’t happy with the result. One scoop truly is worth more in real play than two average wins for high – and an average high win is truly worth more than an average low win. But it doesn’t show that way in % wins in simulations. What I wrote actually works well in terms of counting outs and roughing out odds in actual play, but my explanation was flawed. I hate it when I make mistakes and I made one in the article.

I am happy with my article for the November issue. It leads to a simple system for starting hand selection based on choosing hands with superior two-card combinations. Seems to me that’s something people keep asking about on this forum and one place they keep screwing up even when they don't directly ask about it. But you do have to understand the background material about two-card combinations for it to make good sense.

I’ve been sticking to the system for the last month in casino games - and with success (while continuing to polish it). I'll send you the latest version early next week. Maybe it will get published in the on-line magazine next month - and then the article for this month will make more sense.

Buzz
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