Evaluating the Danger of a Flop
Hi, I've read these forums for a couple weeks, but this is one of my first posts. I've come up with a way to evaluate how dangerous a flop is, and I wanted to hear some feedback on it.
3D (Danger Points) for each card being same suit
1D for two cards with matching suits
1D for each non-paired face or ten card (K-T)
2D for one or two aces
1D for three aces
4D for three connecting cards (Q-high through 6-high)
1D for two connecting cards (J-high through 5-high)
2D for three cards with one gap (J-high through 4-high)
1D for three cards with two gaps (K-high through 6-high)
The most dangerous flop based on this system is QJT suited. The basic idea is that the more dangerous a flop is, the stronger a hand you need to bet, call, or raise, since the more dangerous a flop, the more likely an opponent hit the flop, and hit it hard.
Let me know if this is a good idea, and if there are any improvements that you could note.
- Geoff Lightning
|