Re: Fictitious play for multi-player games
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OK, I've thought about this some more and how about if we add the extra constraint that the caller is forced to state his exact strategy before the pusher pushes?
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This doesn't work either. If I'm Caller, I'll say "I'm calling 100% and you know I'm stuck with it." Now Pusher has to fold almost everything since it's just the same problem in reverse. It's the right of first bluff.
Tysen
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