Re: Fictitious play for multi-player games
I guess the challenge here is:
Can we model the "strategy-negotiation process" in a way, such that the Caller eventually "realizes" that its profitable for him to stay at a wider call range, given that the pusher is adopting his ranges?
Even when the pusher is pushing tighter now and switching to a tighter call range would be immediately profitably for the caller - the idea is to simply to "keep" the pusher from loosening up again, because tightening up will eventually end up in a worse state for the caller.
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