Re: Fictitious play for multi-player games
In case I take up playing SNGs again, I may use a +EV screen name like, "SpiteCa11er." Then I probably won't do it.
I would use a weighted average, not an equal average, but I don't think it makes much of a difference since the algoritm is so fast and can compute hundreds of iterations.
Given a 50-50 population of spite callers and a population of NE players, it is not clear that the spite callers would win on average. The spite callers will make spite calls against each other, too.
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