Thread: Guitar Hero III
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Old 10-31-2007, 01:06 AM
gharp gharp is offline
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Join Date: Mar 2005
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Default Re: Guitar Hero III

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Neversoft built the GH3 engine from the ground up and now note trackers can just program which notes they want to be HOPO and which they want to be strums where as in GH2 the HOPOs were determined by a timing window which was a hair less than an 8th note.

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What about the opening of Free Bird in GHII...isn't there a bunch of HO/POs that are super far apart timing wise.

Also...I gather from some other posts that you were invited to the studio and seemed to do some testing with this game...did you ever post a trip report or anything?

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The fret board is really big in the beginning (each measure is really far apart) but it gets smaller when the solo starts so I'm guessing those HOPOs still fit within an eighth note.
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