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Old 09-10-2007, 01:26 PM
jay_shark jay_shark is offline
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Join Date: Sep 2006
Posts: 2,277
Default Re: Why Position Matters Using Game Theory

EV = (3x-1)/2*(3x-1)/6*5/3 + 3x*(1-x)
EV' = -10x/4 -1/6 +3 -6x

Set this equal to 0 and we get x=17*2/(3*14) ~ 0.8095

So opponent 2's optimal calling range should be about [0.8095,1]

Player one should shove with a= 5/7 .

Can one do better than this ?

If so , then I must have my equations wrong .

I may have to start from scratch is this is not working out .
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