Re: Live Updates of the Laak vs Computer Match HERE
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No, the particular problem has been at "adaptive" play by the computer and analyzing and calculating its opponents possible moves based on hundreds or thousands of previously played hands. Anyone with a large db on PT will know that it can bring an older machine to a crawling halt.
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This seems like a very easy thing to work around though, especially for HU play. Considering how people generally use PT for little more than 3 numbers - VPIP, PFR, AF - you could get a pretty good baseline read just keeping track of those stats. If you get rid of the hand histories and most of the legions of other stats, this wouldn't be that hard to follow. And yes, people obviously are going to have other reads that aren't based on just those numbers, but I bet there are ways around that, too.
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