Re: Official bring the ANGEL back to average speed games thread!
could do an innkeeper...if seer is outed, then angel only protects him 2/3 of the time, with 1/3 going to another villager...so 1/3 hit seer, 1/3 hit villager, 1/3 hit air...but then following night it's 50/50 and then 100%...so seer can't just come out to be protected for long
otherwise, evil roleblocker stops it, but then it's getting beyond an 'average speed' ruleset
angel can protect seer every other night?
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