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Search: Posts Made By: Paxinor
Forum: Software 11-29-2007, 05:39 AM
Replies: 56
Views: 244
Posted By Paxinor
Re: AH!, AHK just stopped working at Party!

what you can do is activate remove the ; infront of the Msgbox %hhf%

if you start it up it will show you the string. look what kind of seperators you have and replace them with my '

then put...
Forum: Software 11-26-2007, 04:31 PM
Replies: 24
Views: 246
Posted By Paxinor
Re: XP or Vista on new laptop?

get vista if you get a new computer...

every new OS uses more resources...

its easy to handle and will improve with those servicepacks...

if you have 2 gigs memory get vista, else get xp
Forum: Software 11-26-2007, 02:14 PM
Replies: 56
Views: 244
Posted By Paxinor
Re: AH!, AHK just stopped working at Party!

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]

nothing is working, i still have the same error message.


[/ QUOTE ]

Maybe I missed it, but I don't see you have posted any error message?
Forum: Poker Theory 11-23-2007, 03:40 AM
Replies: 28
Views: 164
Posted By Paxinor
Re: Fictitious play for multi-player games

there is definitly no "spite-call" equilibrium.

it doesn't help to fix the callers strategy. then you just use the maximaly exploiting counterstrategy as a pusher. but then its not even a...
Forum: Poker Theory 11-22-2007, 05:12 AM
Replies: 28
Views: 164
Posted By Paxinor
Re: Fictitious play for multi-player games

@ plexiq: true if the pusher would adjust to his callrange then his EV would be higher but:

does the pusher acutally wants do adjust? in gametheory usually you assume that strategies are common...
Forum: Poker Theory 11-21-2007, 12:16 PM
Replies: 28
Views: 164
Posted By Paxinor
Re: Fictitious play for multi-player games

ah ok know i get it...

well this is why multiplayer games suck!

basicly the other guy acts irrational... he is punishing you (and himself) and rewarding the folders so acutally de NE still...
Forum: Poker Theory 11-21-2007, 10:41 AM
Replies: 28
Views: 164
Posted By Paxinor
Re: Fictitious play for multi-player games

to simulate a sit n go properly, wouldn't it be suitable to create a game where the sum of $EV is always the same? i mean this is the crucial point, because it needs to be a zero sum game! and ICM is...
Forum: Poker Theory 11-12-2007, 04:55 PM
Replies: 9
Views: 90
Posted By Paxinor
Re: Variance Problem

phzon is correct.

this is backed by the data. compare the frequencies of a 10+ downswing and a 25+ downswing with the two different winningrates huge difference

i also want to point out that...
Forum: Software 11-12-2007, 08:27 AM
Replies: 56
Views: 244
Posted By Paxinor
Re: AH!, AHK just stopped working at Party!

ok i figured it out... they put " ' " separators in the handnumbers... strange...

if someone has the same problem:

in this part here.

if (fphg_uselive)
{
ControlGetText, handnum,...
Forum: Software 11-12-2007, 08:04 AM
Replies: 56
Views: 244
Posted By Paxinor
Re: AH!, AHK just stopped working at Party!

it still doesn't work for me even though use live is set to zero... it worked the other day but now it doesn't anymore...

i think freephg lags, cause i have another application that uses it and it...
Forum: Poker Theory 11-12-2007, 05:52 AM
Replies: 9
Views: 90
Posted By Paxinor
Re: Variance Problem

i think this answers your question pretty good:

http://forumserver.twoplustwo.com/showfl...ue#Post12274178...
Forum: Poker Theory 10-29-2007, 07:32 AM
Replies: 57
Views: 237
Posted By Paxinor
Re: Not convinced KK all-in preflop up to 100BB is good idea (at $0.50

allright, i analyzed 650k full tilt poker pokerhands (about 3,5 mio distributed hands) with hold'em manager private beta.

i only focused on 4betpush situations and limp reraises of fullstack...
Forum: Poker Theory 10-29-2007, 05:18 AM
Replies: 15
Views: 89
Posted By Paxinor
Re: Hey, an actual NLHE game theory question/simulation.

[ QUOTE ]
check out SC numbers

[/ QUOTE ]
read two posts above, sc numbers are not the optimal strategy
Forum: Poker Theory 10-28-2007, 04:45 AM
Replies: 57
Views: 237
Posted By Paxinor
Re: Not convinced KK all-in preflop up to 100BB is good idea (at $0.50

[ QUOTE ]
yeah if someone who knows anything about SQL can show me what query and how to do it i will run it. the lowest level i have a decent sample of on this comp is 1/2, with maybe 20k hands of...
Forum: Poker Theory 10-27-2007, 12:21 PM
Replies: 57
Views: 237
Posted By Paxinor
Re: Not convinced KK all-in preflop up to 100BB is good idea (at $0.50

hmm i don't know when you saw me posting about datamining NL50 and i don't remember even doing that but i play NL400 online as my regular game and i think i play pretty decent for that its all a...
Forum: Poker Theory 10-27-2007, 08:48 AM
Replies: 57
Views: 237
Posted By Paxinor
Re: Not convinced KK all-in preflop up to 100BB is good idea (at $0.50

[ QUOTE ]
[ QUOTE ]







90% of the time its +EV to call KK or shove it. you will have enough FEQ if you shove and have good enough pot odds to call after you've 4bet for 30BB and this...
Forum: Poker Theory 10-26-2007, 06:51 PM
Replies: 57
Views: 237
Posted By Paxinor
Re: Not convinced KK all-in preflop up to 100BB is good idea (at $0.50

well have some view for practice here...

most of those people know that you can create situations where its ok to fold Kings.

But answers like yours confuse NL50 players. they do not know math...
Forum: Poker Theory 10-26-2007, 06:19 PM
Replies: 57
Views: 237
Posted By Paxinor
Re: Not convinced KK all-in preflop up to 100BB is good idea (at $0.50

when do you ever face overbets?? facing pot odds 7:6???

having KK and beeing pushed directly after a threebet is SO unlikely in low stakes..

OPs point was to fold KK as a default

you are...
Forum: Poker Theory 10-26-2007, 05:38 PM
Replies: 57
Views: 237
Posted By Paxinor
Re: Not convinced KK all-in preflop up to 100BB is good idea (at $0.50

i really can't belive how anyone can make a statement for folding KK preflop on ANY stakes per default.

if you are not pushing kings to a 4bet. what do you do? fold?

without a DEAD ON read you...
Forum: Poker Theory 10-26-2007, 05:21 PM
Replies: 57
Views: 237
Posted By Paxinor
Re: Not convinced KK all-in preflop up to 100BB is good idea (at $0.50

calling all in with KK implies that you 4bet almost always

if you 4bet you will have at least put in 30 BB (most people 4bet more) therefore you'd have to call 70BB for a 200BB pot meaning you...
Forum: Poker Theory 10-20-2007, 02:22 PM
Replies: 49
Views: 242
Posted By Paxinor
Re: simple game theory question

@ Alan: nice one! this is one hell of an answer...
Forum: Poker Theory 10-20-2007, 03:57 AM
Replies: 49
Views: 242
Posted By Paxinor
Re: simple game theory question

there is other exploiting than just calling a bluff on the river which happen every 50 hands...

there is also often exploitable spots in preflop play or flop play (fold to often) that makes it the...
Forum: Poker Theory 10-19-2007, 02:25 AM
Replies: 15
Views: 89
Posted By Paxinor
Re: Hey, an actual NLHE game theory question/simulation.

gambit is really slow though in calculating, so for games with a big gametree you propably need to solve it outside gambit...
Forum: Poker Theory 10-19-2007, 02:16 AM
Replies: 49
Views: 242
Posted By Paxinor
Re: simple game theory question

first: i of course know you should adjust to an opponent to exploit him if he plays weak. this has been said OVER AND OVER by various posters including me. i am just saying that its highly...
Forum: Poker Theory 10-17-2007, 05:32 PM
Replies: 49
Views: 242
Posted By Paxinor
Re: simple game theory question

yeah i got that allready

i am just saying that if people mention that equilibriums have no practical sence in "real poker" and mention the concept of the maximal strategy they are also wrong...
Showing results 1 to 25 of 87

 
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