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-   -   Mafia - Long Game Signup/Discussion (http://archives1.twoplustwo.com/showthread.php?t=188421)

Fishmonger 08-16-2006 01:09 PM

Mafia - Long Game Signup/Discussion
 
ASVII wraps up today, so there has to be a game going for those who didn't make it into all-star. I would guess this will start sometime over the weekend or maybe Monday, to give some time for some players in all-star to die.

Roles

The Mafia

Godfather: Head of the mafia, has final choice on night kills. Apeears as a villager if peeked.

Consigliere: Biggest change/addition to the game. The consigliere receives income at the start of each day for each ordinary member of the mafia still alive. He can use this money to perform various night actions. Right now I'm thinking those would be:

BRIBE ($100) - Targets a player of his choice, if that player is the seer, he gets no peek that night.
BUY ARMOUR ($250) - Picks a member of the mafia (including himself), who becomes immune to vigilante kills for the remainder of the game.
HIRE HITMAN ($500) - Summons an assassin from out of town. Basically an extra night kill.

He can perform as many of these actions as he has money for.

Mafia: Ordinary bad guys and the source of the consigliere's income, I'm thinking $100/day for each one still alive. There will be 3 of these.

The Town

Cops: Seers, whose peeks can be blocked if they get bribed by the consigliere. There will be two.

Doctor: Picks a member of the town to protect from being killed at night. Cannot protect himself, protection only 50% effective on cops.

Vigilante: The night-killing villager returns in all his seer-wasting glory. Has 6 bullets, each of which have a 50/50 chance of success. He must choose how many shots to fire when he picks his target, giving him a range of choices from firing once and hoping to win the coinflip, or completely unloading for an almost guaranteed kill.

Villagers Fourteen of them.

Sign up below if interested, thoughts on balance appreciated.

Hornacek 08-16-2006 01:11 PM

Re: Mafia - Long Game Signup/Discussion
 
In.

Throw in a miller.

Other balance issues would be cool if we knew the proposed breakdown of roles for say... a 25-person game.

sighing 08-16-2006 01:13 PM

Re: Mafia - Long Game Signup/Discussion
 
In

sighing 08-16-2006 01:15 PM

Re: Mafia - Long Game Signup/Discussion
 
[ QUOTE ]
In.

Throw in a miller.

Other balance issues would be cool if we knew the proposed breakdown of roles for say... a 25-person game.

[/ QUOTE ]
As written, it's 18 total villagers, including 2 seers, 1 doctor, 1 James Bond, and 5 mafia, including 1 godfather, and 1 consig.

So 23 people.

Hornacek 08-16-2006 01:17 PM

Re: Mafia - Long Game Signup/Discussion
 
Obv I am a good reader. If there's a doctor AND a vigilante, I'd throw in a miller.

Zurvan 08-16-2006 01:20 PM

Re: Mafia - Long Game Signup/Discussion
 
I agree with horn.

In

sighing 08-16-2006 01:21 PM

Re: Mafia - Long Game Signup/Discussion
 
[ QUOTE ]
Obv I am a good reader. If there's a doctor AND a vigilante, I'd throw in a miller.

[/ QUOTE ]Vigilante is already a huge benefit to the mafia [img]/images/graemlins/frown.gif[/img]

Thebram 08-16-2006 01:22 PM

Re: Mafia - Long Game Signup/Discussion
 
[ QUOTE ]

Vigilante: The night-killing villager returns in all his seer-wasting glory. Has 6 bullets, each of which have a 50/50 chance of success. He must choose how many shots to fire when he picks his target, giving him a range of choices from firing once and hoping to win the coinflip, or completely unloading for an almost guaranteed kill.


[/ QUOTE ]

out

sighing 08-16-2006 01:23 PM

Re: Mafia - Long Game Signup/Discussion
 
You don't think the consig role is enough? Within a few days he could render the vigilante completely useless.

sighing 08-16-2006 01:23 PM

Re: Mafia - Long Game Signup/Discussion
 
[ QUOTE ]
out

[/ QUOTE ]
lol

C'mon.. 50-50 chance!


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