Diff% in sngwiz
How big does the Diff% have to be for you to consider it a significant leak in your game if you miss a push or fold? .10%, .50%, 1%???
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Re: Diff% in sngwiz
I believe .05 is somewhat of a standard. Everyone has different opinions about the issue, but any positive % is good. Some say you should pass on a positive play if edge is less than .05, for reasons such as variance reduction, the opportunity to gain from bigger edges in future hands, etc.
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Re: Diff% in sngwiz
depends on a lot of things. You edge, chip distributions, etc.
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Re: Diff% in sngwiz
i dont know much about this either and think i should being as how i play obscene amounts of these studpid games. devin could you give an example or two
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