Two Plus Two Newer Archives

Two Plus Two Newer Archives (http://archives1.twoplustwo.com/index.php)
-   Puzzles and Other Games (http://archives1.twoplustwo.com/forumdisplay.php?f=61)
-   -   Choose Your Own Adventure Vol I: The Road to Eleria (http://archives1.twoplustwo.com/showthread.php?t=361361)

shortline99 03-27-2007 11:22 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
traz:

given that i have been poisoned, and i am basically confirmed:

1) Who in their right mind would do such a thing?
2) Do you intend to work with me today or against me?
3) What is the best thing I can do right now?
4) Can you post a big list of everyone for me w/ reads?

durron597 03-27-2007 11:23 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
the obvious reason that traz was left unharmed is that they added a corruptible villager to the mix, so the wolves thought it would be great if they could get fnord as a corrupted villager.

that said, i still think there were lots of better kills.

traz 03-27-2007 11:24 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
can wolves be poisoned? Not that I think you're a wolf, but I'm mildly curious

Zurvan 03-27-2007 11:26 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
They killed the confirmed villager. This is not some huge, shocking event. The seer didn't get another peek, so they'd have no chance to find him. That's the obvious reason traz is still alive. Why are people making more out of this than there really is?

LuckayLuck 03-27-2007 11:27 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
1) It's thin, but I think sighing accusing shortline of poisoning himself as the assassin (lol) is a villagery comment to make.

2) Why not go tiedup with durron? Can't be that bad

traz 03-27-2007 11:32 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
oh luckay

shortline99 03-27-2007 11:33 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
[ QUOTE ]
can wolves be poisoned? Not that I think you're a wolf, but I'm mildly curious

[/ QUOTE ]
assuming that they can, it's silly to waste an extra kill for the wolves on one of your own even if the "one of your own" doesn't get killed.

traz 03-27-2007 11:36 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
[ QUOTE ]
traz:

given that i have been poisoned, and i am basically confirmed:

1) Who in their right mind would do such a thing?
2) Do you intend to work with me today or against me?
3) What is the best thing I can do right now?
4) Can you post a big list of everyone for me w/ reads?

[/ QUOTE ]

It really depends on who you're going to push and who you're going to defend.

The fact that you see yourself as confirmed doesn't mean I'm more likely to side with you or follow your lead.

And as for lists, I'm pretty sure I have no opinion on at least half of the field. Too much inactivity, the whole vowel fiasco, etc

BluffBlank 03-27-2007 11:36 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
[ QUOTE ]

2) Why not go tiedup with durron? Can't be that bad

[/ QUOTE ]

this seems bad even for luckay.

Zurvan 03-27-2007 11:37 AM

Re: Choose Your Own Adventure Vol I: The Road to Eleria
 
If the wolves treated the poison as purely an extra kill, then it doesn't require much thought to wonder why they used it on shorty.

However, if they considered how it would affect our view of shorty (ie, confirmed villager) until he dies, I wonder if they picked him over the other options because he was on the wrong track? I mean, if shorty is right, why give him the extra leverage to push his suspect? He does pretty good getting the people he wants lynched anyway. Just a thought.


All times are GMT -4. The time now is 08:24 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.