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-   -   Some Features That Need to Make It into Online Poker (http://archives1.twoplustwo.com/showthread.php?t=549561)

Nick Rivers 11-19-2007 05:13 AM

Some Features That Need to Make It into Online Poker
 
In cash games:

1. Live Straddle.
2. Run it twice.
3. Blind man's bluff variations on all games.

In tournaments:

Automated staking options so as to stake a tournament entry from another account, and auto-deduct from winnings according to predetermined split. For example, the ever popular 80/20 freeroll.

What else, NVG?

joejoe42004 11-19-2007 05:15 AM

Re: Some Features That Need to Make It into Online Poker
 
arguing about runnning it twice and crap like that would slow down the game so damn much

timex 11-19-2007 05:19 AM

Re: Some Features That Need to Make It into Online Poker
 
I think there should be tables where you get your EV when allin, obv only 2+2ers would play them, but it would definitely thin out BBV quite a bit.


Straddles + the staking option are both very good

Nick Rivers 11-19-2007 05:21 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
arguing about runnning it twice and crap like that would slow down the game so damn much

[/ QUOTE ]
It's an option you could autoset. If you had it set and so did the other guy, you'd run it twice. If either party did not have it set, the board would not be run twice. Seems pretty simple to implement to me.

JokersAttack 11-19-2007 05:26 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
[ QUOTE ]
arguing about runnning it twice and crap like that would slow down the game so damn much

[/ QUOTE ]
It's an option you could autoset. If you had it set and so did the other guy, you'd run it twice. If either party did not have it set, the board would not be run twice. Seems pretty simple to implement to me.

[/ QUOTE ]

is it just me or am I missing something?

burns-1986 11-19-2007 05:27 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
I think there should be tables where you get your EV when allin, obv only 2+2ers would play them, but it would definitely thin out BBV quite a bit.


I like this idea

Nick Rivers 11-19-2007 05:28 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
is it just me or am I missing something?

[/ QUOTE ]

[ ] It's just you.
[x] You're missing something.

0524432 11-19-2007 05:29 AM

Re: Some Features That Need to Make It into Online Poker
 
While I would, in some situations, like to run it 2+ times...you would have to have make separate tables for it, and I just don't think it would be popular enough for any site to take the time to code it into their software


As far as the EV tables go (when the $ gets AI the hand ends and each player is awarded $ on an EV basis), it might seem like a reasonable idea, but it's really not, IMO.

Where does the FE come into play at these tables?

Most importantly...the worst players of nlhe, play the game for the excitement and entertainment. If there is literally no chance for the worst hand to win when the $ gets all in.....sweet [censored] what a nut peddling shark tank it would be....

JokersAttack 11-19-2007 05:34 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
[ QUOTE ]
is it just me or am I missing something?

[/ QUOTE ]

[ ] It's just you.
[x] You're missing something.

[/ QUOTE ]

[x] pretty sure i'm not
[x] will let someone else explain
[ ] you are cool

Seb86 11-19-2007 05:35 AM

Re: Some Features That Need to Make It into Online Poker
 
straddle is a good idea, checking in the dard could be good too.

all in EV is an AWFULL idea, its just so stupid, its like a casino would put blackjack table where instead of being dealt card, the house just take their 0.5% edge on your bet.

Seriously, variance IS GOOD, keeps people playing.

0524432 11-19-2007 05:38 AM

Re: Some Features That Need to Make It into Online Poker
 
bingo

Nick Rivers 11-19-2007 05:44 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
While I would, in some situations, like to run it 2+ times...you would have to have make separate tables for it, and I just don't think it would be popular enough for any site to take the time to code it into their software

[/ QUOTE ]

You wouldn't need separate tables for it. It could just be an option you, as an individual, set. If two people get all-in against each other before the river and they both have the "run it twice" option set, the board will be run twice. Otherwise, it won't. As for popularity, running it twice is all the rage in televised high stakes cash games right now; by virtue of that alone, it could become a popular option online.

Exitonly 11-19-2007 05:50 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
straddle is a good idea, checking in the dard could be good too.

all in EV is an AWFULL idea, its just so stupid, its like a casino would put blackjack table where instead of being dealt card, the house just take their 0.5% edge on your bet.

Seriously, variance IS GOOD, keeps people playing.

[/ QUOTE ]

Agreeed. And the 'running it twice' idea is pretty much a less extreme version of the EV calculation. running it twice means less variance but same EV = fish go broke quicker/less likely to go on heater that hooks them to poker for life

Nick Rivers 11-19-2007 05:58 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
Agreeed. And the 'running it twice' idea is pretty much a less extreme version of the EV calculation. running it twice means less variance but same EV = fish go broke quicker/less likely to go on heater that hooks them to poker for life

[/ QUOTE ]

You guys are analyzing this all wrong. First, you're wrong that fish will go broke faster. A fish expects to go broke according to his EV. Variance just widens the spread by which fish stray from this figure. Secondly, while running it twice does result in variance reduction, it isn't felt nearly to the degree that EV-based results would be. What's more, from the fish's perspective, he gets to "gamble twice" with each hand. And he gets to emulate all the big name pros in the process, all of whom are running it twice on TV these days.

[Phill] 11-19-2007 06:02 AM

Re: Some Features That Need to Make It into Online Poker
 
Checking in the dark ftw.

Live mississippi straddle close second.

Seeing someone go on tilt/be uber drunk and have them buy the button with the missi straddle would change the dynamics of the saturday night games no end [img]/images/graemlins/laugh.gif[/img]

apefish 11-19-2007 06:04 AM

Re: Some Features That Need to Make It into Online Poker
 
Century Poker has a straddle option. Of course it also has the no traffic, bad software, associated with the former gpp aspects against it.

I like the idea of having tables where it can be done though in general.

0524432 11-19-2007 06:04 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
[ QUOTE ]
While I would, in some situations, like to run it 2+ times...you would have to have make separate tables for it, and I just don't think it would be popular enough for any site to take the time to code it into their software

[/ QUOTE ]

You wouldn't need separate tables for it. It could just be an option you, as an individual, set. If two people get all-in against each other before the river and they both have the "run it twice" option set, the board will be run twice. Otherwise, it won't. As for popularity, running it twice is all the rage in televised high stakes cash games right now; by virtue of that alone, it could become a popular option online.

[/ QUOTE ]

Wrong. It's not a matter of both players in the hand wanting to run it several times, it's the hands/hour that causes the problem. If 2 players in a hand have this theoretical "option" checked to run it twice if given the choice, you also have to consider the rest of the table.

At high stakes game, like you see on HSP, the players at the rest of the table would never complain because these players are often getting the $ in for 200+ bb's and a huge amount of cash $, even for them.

Online, even the 300/600 game has a 100bb buyin cap, and these players are more often than not properly rolled for the games they're playing, and not going to be interested in running it twice/watching anyone else run it twice every AI pot.

The site would have to make separate tables, 100%.

Nick Rivers 11-19-2007 06:10 AM

Re: Some Features That Need to Make It into Online Poker
 
Live straddle seems to be popular. If you like it, be sure to email the customer service department at your favorite online site(s) and let them know.

Nick Rivers 11-19-2007 06:14 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
Wrong. It's not a matter of both players in the hand wanting to run it several times, it's the hands/hour that causes the problem. If 2 players in a hand have this theoretical "option" checked to run it twice if given the choice, you also have to consider the rest of the table.

[/ QUOTE ]

Actually, you're wrong. Probably because you're not an outside the box thinker. Let me help you out. The cards could be dealt simultaneously. We're not talking about physical cards being dealt by a real dealer; we're talking about virtual cards being dealt on a virtual table at whatever speed the site wants to do it. It could even be staggered but each card dealt faster than it is usually dealt to compensate. In other words, your objection is invalid, because it doesn't have to slow anything down.

0524432 11-19-2007 06:19 AM

Re: Some Features That Need to Make It into Online Poker
 
Glad we have the running in twice situation under control, but again, the straddle (live or not), would require a separate set of tables at every stake. (Do you see where all these different tables starts to get out of control?)

BTW, don't get me wrong, I personally would have all the major sites give players these options, I just really don't think it's going to happen.

Imagine......

Normal tables

BB Jackpot tables

Straddle(live and dead) tables

Running it 2+ tables

Straddle(live and dead) + Running it 2+ tables

....I'm not going to list all the permutations here but you get the picture. TBH, if they were going to do it, they'd probly have done it already....


BTW, your avatar Nick Rivers...

[ ] Sexy

[X] Nauseating

0524432 11-19-2007 06:21 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
[ QUOTE ]
Wrong. It's not a matter of both players in the hand wanting to run it several times, it's the hands/hour that causes the problem. If 2 players in a hand have this theoretical "option" checked to run it twice if given the choice, you also have to consider the rest of the table.

[/ QUOTE ]

Actually, you're wrong. Probably because you're not an outside the box thinker. Let me help you out. The cards could be dealt simultaneously. We're not talking about physical cards being dealt by a real dealer; we're talking about virtual cards being dealt on a virtual table at whatever speed the site wants to do it. It could even be staggered but each card dealt faster than it is usually dealt to compensate. In other words, your objection is invalid, because it doesn't have to slow anything down.

[/ QUOTE ]

LOL, please explain to all of us how having the players in the pot, agree to run it 2+ times, and then have to software run the remaining cards out the 2+ times could ever possibly NOT take more time than having the hands play out normally?

jono 11-19-2007 06:24 AM

Re: Some Features That Need to Make It into Online Poker
 
3. Blind man's bluff variations on all games.

[x] insane amounts of collusion

Michaelson 11-19-2007 06:25 AM

Re: Some Features That Need to Make It into Online Poker
 
Pfft, all ideas stupid so far.

Let me change seat without getting up from the table though please.

0524432 11-19-2007 06:26 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
Pfft, all ideas stupid so far.

Let me change seat without getting up from the table though please.

[/ QUOTE ]

[X] First feasible idea yet

[ ] Necessary to have separate tables for this feature

Nick Rivers 11-19-2007 06:28 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
LOL, please explain to all of us how having the players in the pot, agree to run it 2+ times, and then have to software run the remaining cards out the 2+ times could ever possibly NOT take more time than having the hands play out normally?

[/ QUOTE ]

I just did. In plain English. If you want me to explain it again, you have to pay me a $200/hour coaching fee.

Nick Rivers 11-19-2007 06:30 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
3. Blind man's bluff variations on all games.

[x] insane amounts of collusion

[/ QUOTE ]

Good point. It'd have to be strictly HU4ROLLZ.

0524432 11-19-2007 06:37 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
[ QUOTE ]
LOL, please explain to all of us how having the players in the pot, agree to run it 2+ times, and then have to software run the remaining cards out the 2+ times could ever possibly NOT take more time than having the hands play out normally?

[/ QUOTE ]

I just did. In plain English. If you want me to explain it again, you have to pay me a $200/hour coaching fee.

[/ QUOTE ]

Your refusal to acknowledge there would be a delay in each hand that is dealt out, no matter how many cards, more than once is making me lol.

How bout this....suppose this "checkbox option" is checked by two player involved in a hand when suddenly...zomg...they're all in.

Does this checkbox option automatically run it twice?

Does it let them choose to run it MORE than twice? Is there a separate option for that?

Say it's just for running the remaining cards twice, are the players hole cards shown to the whole tbl and THEN the AI players can decide to run it twice or not?



Loc: still lol'ing

Nick Rivers 11-19-2007 06:42 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
Your refusal to acknowledge there would be a delay in each hand that is dealt out, no matter how many cards, more than once is making me lol.

How bout this....suppose this "checkbox option" is checked by two player involved in a hand when suddenly...zomg...they're all in.

Does this checkbox option automatically run it twice?

Does it let them choose to run it MORE than twice? Is there a separate option for that?

Say it's just for running the remaining cards twice, are the players hole cards shown to the whole tbl and THEN the AI players can decide to run it twice or not?



Loc: still lol'ing

[/ QUOTE ]

Wow, are you just not smart or what? Let's try an experiment. Let's say you have a very lucrative job as a programmer for an online poker site. Let's say further that your site has decided to implement the "run it twice" feature and you have been assigned the job of coding it in such a way so as not to decrease game speed. How would you do it?

Victor 11-19-2007 06:44 AM

Re: Some Features That Need to Make It into Online Poker
 
follow the queen
anaconda
black mariah
straddle, restraddle, rerestraddle, etc

blankoblanco 11-19-2007 06:44 AM

Re: Some Features That Need to Make It into Online Poker
 
nobody likes the automated staking option idea? i kind of do

Noir_Desir 11-19-2007 06:46 AM

Re: Some Features That Need to Make It into Online Poker
 
05xxx: please stop trolling

Nick clearly said, and i am not a native english speaker but still understood him, that you have to have the checkbox checked BEFOREHAND and all the software has to do is check if both players have the checkbox checked.

0524432 11-19-2007 06:52 AM

Re: Some Features That Need to Make It into Online Poker
 
I would respond....

In order for there to be NO delay whatsoever, it would require this run-it-twice "checkbox" to force the RNG to theoretically run it twice, without showing any cards other than a normally dealt out hand, and awarding each player the % of the pot they've won given the outcome of both deals. Obviously, needing to make this happen within milliseconds so as to see no noticeable lag compared to normal tables.


More importantly though, especially considering most decision to run it twice or not depends on the # of "outs" the behind player has decides whether they agree to run it twice or not, I (as the coder) would laugh, and let the asker of this question, how they propose addressing a certain # of questions involved in running it twice*

*Refer to my last post for the ?s....lol


Honestly dude, I can't stand most of the flaming that goes on here and overall negative comments that are just pointless and drag down the prestigious image of the 2+2 forums....but honestly....

If anyone with a clue, comes along and reads what you've been saying about this, they'll lol as well and probably not even respond because you've spun into making ridiculous defensive comments to give credibility to this idea, when (i would hope) even you know it doesn't have any

glimmertwin 11-19-2007 06:55 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]


BTW, your avatar Nick Rivers...

[ ] Sexy

[ ] Nauseating

[x] Induces seasickness

[/ QUOTE ]

0524432 11-19-2007 06:55 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
05xxx: please stop trolling

Nick clearly said, and i am not a native english speaker but still understood him, that you have to have the checkbox checked BEFOREHAND and all the software has to do is check if both players have the checkbox checked.

[/ QUOTE ]

Ban.

Do not accuse me of trolling when I am having a perfectly reasonable discussion on this topic with the OP. If you said this because you do not agree with me, pls refer to a dictionary for the term "trolling" and edit your post. Trolling is a ban able offense on 2+2 and I don't appreciate you falsely accusing me of such.

Daddy Warbucks 11-19-2007 06:57 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
Pfft, all ideas stupid so far.

Let me change seat without getting up from the table though please.

[/ QUOTE ]

Full Tilt has this, kinda.

Janis N. 11-19-2007 06:59 AM

Re: Some Features That Need to Make It into Online Poker
 
I like the idea of "divide pot according to all-in equity if other player has the same". Basically all the TAGs would have it set and this would lessen the variance some while the fish would still gamboool.

Live straddles (not mandatory but like optional) are also fine.

0524432 11-19-2007 07:19 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
I like the idea of "divide pot according to all-in equity if other player has the same". Basically all the TAGs would have it set and this would lessen the variance some while the fish would still gamboool.

[/ QUOTE ]

How long do you think the games would last before they become complete nut peddling rock gardens and dry up completely? You honestly think the LAGiest of players are gonna stick around in a game where they only get paid when their hand is +EV?

In order for any new option to be considered by any legit online poker site, you have to use some reasonable foresight and recognize the implications.....do this and you might reconsider

Nick Rivers 11-19-2007 07:27 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
How long do you think the games would last before they become complete nut peddling rock gardens and dry up completely? You honestly think the LAGiest of players are gonna stick around in a game where they only get paid when their hand is +EV?

[/ QUOTE ]

Wow, you really don't understand poker, huh? I'm a LAG and I would stick around. We don't make our money from all-in equity when we're called. We make our money because nits like you fold to us all the time. Your ability to formulate a rational, cogent argument is roughly nil. You have brought zero fresh ideas or quality analysis to this thread. Try harder.

Elusive1 11-19-2007 07:34 AM

Re: Some Features That Need to Make It into Online Poker
 
not sure who if any play at pokertime, its a prima skin, but they will have this soon. New update will include running it twice, straddles, and resizable tables.

Nick Rivers 11-19-2007 07:38 AM

Re: Some Features That Need to Make It into Online Poker
 
[ QUOTE ]
I would respond....

In order for there to be NO delay whatsoever, it would require this run-it-twice "checkbox" to force the RNG to theoretically run it twice, without showing any cards other than a normally dealt out hand, and awarding each player the % of the pot they've won given the outcome of both deals. Obviously, needing to make this happen within milliseconds so as to see no noticeable lag compared to normal tables.

[/ QUOTE ]

Yes, computars can do calculations in milliseconds. I'm glad I've been able to teach you something today.

http://blogsap.files.wordpress.com/2..._you_know1.jpg


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