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-   -   The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS (http://archives1.twoplustwo.com/showthread.php?t=255916)

sighing 11-09-2006 11:13 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
[ QUOTE ]
so 8 bad guys, 2 neutrals and 18 good guys with an angel.
seems sort of heavy against us - we will have to get a lot of kills right.

[/ QUOTE ]
yeah, I gave that some thought. One bad guy is reverse-corruptable. There's really no angel (just a one-shot angel). Definitely weighted heavily in favor of the Darks under traditional WW strategies.

However, Cyradis will be working to even the sides. Assuming Cyradis isn't someone brand new who's never played a WW game before.. that could be a bit of a problem. But still, Cyradis is basically a seer-and-a-half who starts off knowing one of the Dark players, who can never be killed. She can (and must) prevent the Light side from going down to a quick defeat.

Just as a simple example, if we get close to a must-lynch situation, she can simply name a Dark player.

Iron_Yuppie 11-09-2006 11:13 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
[ QUOTE ]
so 8 bad guys, 2 neutrals and 18 good guys with an angel.
seems sort of heavy against us - we will have to get a lot of kills right.

[/ QUOTE ]

If the good guys start out badly, Cyradis will start giving us info on the bad guys, and maybe turn Zakath around.

It seems kind of weird, but I don't think the opening days will be all that important, as long as we don't kill our seer or something.

And Spook

dmk 11-09-2006 11:15 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
also, villagers seem to have a lot of masonry/knowledge between various people, which really helps out

Iron_Yuppie 11-09-2006 11:15 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
dmk & sighing: masons plz?

shortline99 11-09-2006 11:15 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
OurHouse

sighing 11-09-2006 11:15 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
[ QUOTE ]
It seems kind of weird, but I don't think the opening days will be all that important, as long as we don't kill our seer or something.


[/ QUOTE ]
Hopefully Poledra will help a bit with that.

sighing 11-09-2006 11:16 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
[ QUOTE ]
dmk & sighing: masons plz?

[/ QUOTE ]
I wish.

dmk 11-09-2006 11:16 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
[ QUOTE ]
dmk & sighing: masons plz?

[/ QUOTE ]

sure, why not [img]/images/graemlins/wink.gif[/img]

areinitz 11-09-2006 11:19 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
patton4 I'm going to work I'll be back around 5:30EST.

Nicholasp27 11-09-2006 11:20 AM

Re: The Malloreon: GAME THREAD and FINAL ROLE DESCRIPTIONS
 
maybe this will get amp to post more this game


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