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-   -   NO INFORMATION GAME THREAD (http://archives1.twoplustwo.com/showthread.php?t=286575)

chuckleslovakian 12-19-2006 05:54 AM

Re: NO INFORMATION GAME THREAD
 
I don't recall ever accusing you of being wolfia. All I did was merely ask if you were.

soah 12-19-2006 05:57 AM

Re: NO INFORMATION GAME THREAD
 
oh good point

unvote

.Alex. 12-19-2006 06:11 AM

Re: NO INFORMATION GAME THREAD
 
I haven't played that many special games. These roles give a lot of influence to their possessor, and it's naturally very important to use them wisely. In what situations should they be used? I'm guessing most of these are best saved for much later in the game.

Or should we even not be talking about this?

soah 12-19-2006 06:25 AM

Re: NO INFORMATION GAME THREAD
 
I'd pretty much advise doing whatever you can do every night. You'll be wrong more than you're right in most cases, but it's still the right play to make (same as how lynching ppl is how the village wins even though it is wrong more than it is right).

.Alex. 12-19-2006 06:30 AM

Re: NO INFORMATION GAME THREAD
 
Well, most of the roles can only be used a certain amount of times and are fairly powerful. I guess I'm feeling a little gun-shy (not necessarily saying I have a special role) about choosing the right time to be emperor or dropping one of my bullets.

Also, apologies if I missed it somewhere, but when does day end?

mornelth 12-19-2006 07:07 AM

Re: NO INFORMATION GAME THREAD
 
[ QUOTE ]

Also, apologies if I missed it somewhere, but when does day end?

[/ QUOTE ]

Whatever is 10:00 pm in Kuala Lumpur...

soah 12-19-2006 07:12 AM

Re: NO INFORMATION GAME THREAD
 
Let's look at it this way:

The wolves kill one player each night. If the village kills no one then the wolves auto-win. The village has a chance to win by lynching ppl, even if it is completely random. With no vigilantes, village controls half of the ppl that die. With 1 vigilante, village controls 2/3 of the deaths. The more deaths the village controls, the better the proportion of wolf deaths to villager deaths (even if the village kills at random!). So even if the vigilante isn't very accurate, it's still better to fire because speeding up the game means fewer night kills for the wolves. And in this game you don't have to worry about hitting a seer (hi Don West) so that argument is out the window. Only real question IMO is whether to start firing Day 1 or gamble that you'll stay alive long enough to get all your shots off if you wait.

With Emperor, you should use it whenever you think you're right. As a villager, your motives are pure, while the motives of the village are tainted by the wolves. You're not always going to be right, but you are more likely to be right than the village as a whole.

The other roles seem pretty straightforward and other than Messenger which seems sorta useless it seems obvious that each one should be used each night.

And hopefully this is my last strategy post, cuz this stuff is boring and imo my statements are quite obviously correct. =)

fnord_too 12-19-2006 07:26 AM

Re: NO INFORMATION GAME THREAD
 
On my way to DC for a meeting, I should be back sometime this evening (afternoon if I'm lucky).

durron597 12-19-2006 07:29 AM

Re: NO INFORMATION GAME THREAD
 
[ QUOTE ]
[ QUOTE ]

Also, apologies if I missed it somewhere, but when does day end?

[/ QUOTE ]

Whatever is 10:00 pm in Kuala Lumpur...

[/ QUOTE ]

no, i'm still running the game on east coast time

.Alex. 12-19-2006 07:37 AM

Re: NO INFORMATION GAME THREAD
 
[ QUOTE ]
Only real question IMO is whether to start firing Day 1 or gamble that you'll stay alive long enough to get all your shots off if you wait.


[/ QUOTE ]
Right, this is what I was talking about. I know it's obvious that it's better to use your power than not, but anything done the first couple of days will be mostly random and somewhat a waste. It seems that d3/n3 is about the right time to start using your abilities. Though with a SK in the game, maybe earlier is better.

I don't find talking about this stuff boring at all, especially on day 1 when there's nothing else going on. It gives the village a guideline for what to do (similar to seer strategy type stuff), and gets people talking about the game at least, instead of random posts/votes.


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