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| View Poll Results: poll | |||
| < 1K |
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24 | 28.57% |
| 1-10K |
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18 | 21.43% |
| 10-100K |
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11 | 13.10% |
| 100-500K |
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6 | 7.14% |
| 500-1000K |
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3 | 3.57% |
| > 1000K |
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22 | 26.19% |
| Voters: 84. You may not vote on this poll | |||
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#971
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[ QUOTE ]
another question. how do i assign gamepad buttons to make these bets? [/ QUOTE ] You do Hotkeys like: <font class="small">Code:</font><hr /><pre> Joy6:: Pot(getid()) return </pre><hr /> The Joy<NUMBER> depends on what your gamepad exposes, experiment with it. You can generally see the Joy<numbers> in "control panel -> game controllers". The upcoming BetPot v-0.3 will feature a convenient GUI to make such set ups very easy.. but is a week away at least [img]/images/graemlins/smile.gif[/img] EDIT: gswarriorfan - do you get any clues if you run the script with "debug" enabled? I can't for the life of me figure out why you are having trouble on XP, debug data will help greatly.... are you running SnoopFree by chance? dave. |
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#972
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Dregal:
any joy? any debug-mode output? |
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#973
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thanks a lot dave.
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#974
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dave, you do great work! i'm really looking foreward to v3
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#975
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[ QUOTE ]
[ QUOTE ] another question. how do i assign gamepad buttons to make these bets? [/ QUOTE ] You do Hotkeys like: <font class="small">Code:</font><hr /><pre> Joy6:: Pot(getid()) return </pre><hr /> The Joy<NUMBER> depends on what your gamepad exposes, experiment with it. You can generally see the Joy<numbers> in "control panel -> game controllers". The upcoming BetPot v-0.3 will feature a convenient GUI to make such set ups very easy.. but is a week away at least [img]/images/graemlins/smile.gif[/img] EDIT: gswarriorfan - do you get any clues if you run the script with "debug" enabled? I can't for the life of me figure out why you are having trouble on XP, debug data will help greatly.... are you running SnoopFree by chance? dave. [/ QUOTE ] I've setup my gamepad to work with the script (along with TableNavigator) on FTP. It doesn't work well because the mouse needs to be on the active table in order to manipulate the bet size. I end up using the mouse. What am I doing wrong? Any help is appreciated. Hopefully, V.3 will address this. |
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#976
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[ QUOTE ]
[ QUOTE ] [ QUOTE ] another question. how do i assign gamepad buttons to make these bets? [/ QUOTE ] You do Hotkeys like: <font class="small">Code:</font><hr /><pre> Joy6:: Pot(getid()) return </pre><hr /> The Joy<NUMBER> depends on what your gamepad exposes, experiment with it. You can generally see the Joy<numbers> in "control panel -> game controllers". The upcoming BetPot v-0.3 will feature a convenient GUI to make such set ups very easy.. but is a week away at least [img]/images/graemlins/smile.gif[/img] EDIT: gswarriorfan - do you get any clues if you run the script with "debug" enabled? I can't for the life of me figure out why you are having trouble on XP, debug data will help greatly.... are you running SnoopFree by chance? dave. [/ QUOTE ] I've setup my gamepad to work with the script (along with TableNavigator) on FTP. It doesn't work well because the mouse needs to be on the active table in order to manipulate the bet size. I end up using the mouse. What am I doing wrong? Any help is appreciated. Hopefully, V.3 will address this. [/ QUOTE ] there is a line near the very top of the script that says something like active table blah blah. u need to change the 0 to a 1. also in TN i set it to activate the table when i use the gamepad go to the table. |
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#977
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[ QUOTE ]
[ QUOTE ] another question. how do i assign gamepad buttons to make these bets? [/ QUOTE ] You do Hotkeys like: <font class="small">Code:</font><hr /><pre> Joy6:: Pot(getid()) return </pre><hr /> The Joy<NUMBER> depends on what your gamepad exposes, experiment with it. You can generally see the Joy<numbers> in "control panel -> game controllers". The upcoming BetPot v-0.3 will feature a convenient GUI to make such set ups very easy.. but is a week away at least [img]/images/graemlins/smile.gif[/img] EDIT: gswarriorfan - do you get any clues if you run the script with "debug" enabled? I can't for the life of me figure out why you are having trouble on XP, debug data will help greatly.... are you running SnoopFree by chance? dave. [/ QUOTE ] thanks dave! i dont know what was wrong, but to fix it all i did was re-download the script and it started working. cant wait til v3 comes out! [img]/images/graemlins/grin.gif[/img] |
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#978
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[ QUOTE ]
there is a line near the very top of the script that says something like active table blah blah. u need to change the 0 to a 1. [/ QUOTE ] I had that changed already. [ QUOTE ] also in TN i set it to activate the table when i use the gamepad go to the table. [/ QUOTE ] I had AttentionQueue selected. Thanks (I hope it works). |
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#979
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[ QUOTE ]
[ QUOTE ] there is a line near the very top of the script that says something like active table blah blah. u need to change the 0 to a 1. [/ QUOTE ] I had that changed already. [ QUOTE ] also in TN i set it to activate the table when i use the gamepad go to the table. [/ QUOTE ] I had AttentionQueue selected. Thanks (I hope it works). [/ QUOTE ] I think I've finally fixed the problem. I had Extended Mode checked in TN. Once I unchecked it, it works great! I prefer using AttentionQueue vs Active Table mode. 9 tabling...here I come! |
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#980
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Glad to hear it working OK New York Jet.
AFAIK, the more recent versions should send commands to whatever table TableNavigator has highlighted... was this not the case with TN's "Extended mode" on? |
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