![]() |
|
#901
|
|||
|
|||
|
No luck.
lobbyRedNines() { SetTitleMatchMode 1 WinGet, id, id, ahk_class GFX_INT_DLG_WINDOW_MAIN_PrimaPokerNetwork return id } tablesRedNines(lobby) { SetTitleMatchMode 1 WinGet, pid, pid, ahk_id%lobby% WinGet, id, id, Poker ahk_pid%pid%; also tried WinGet, list, list, Poker ahk_pid%pid% Loop % list tables := list%a_index%!=lobby ? addToList(tables, list%a_index%) : tables return tables } Does all the other functions need to be filled out , becasuse they are blank now? |
|
#902
|
|||
|
|||
|
Canta,
I downloaded RedNines, and this works for me: tablesRedNines(lobby) { SetTitleMatchMode 1 WinGet, pid, pid, ahk_id%lobby% WinGet, list, list, Poker ahk_pid%pid% Loop % list tables := list%a_index%!=lobby ? addToList(tables, list%a_index%) : tables return tables } It has to be list not id, sorry about that. |
|
#903
|
|||
|
|||
|
Ok, i still get no bar on my tables using that. I'll just have to try some more i guess. Must be something i write wrong.
|
|
#904
|
|||
|
|||
|
Did you remember to select RedNines in the Prefs Gui?
|
|
#905
|
|||
|
|||
|
yep, i chose RedNines in the prefs.
This is how the file looks like: lobbyRedNines() { SetTitleMatchMode 2 WinGet, id, id, ahk_class GFX_INT_DLG_WINDOW_MAIN_PrimaPokerNetwork return id } tablesRedNines(lobby) { SetTitleMatchMode 1 WinGet, pid, pid, ahk_id%lobby% WinGet, list, list, Poker ahk_pid%pid% Loop % list tables := list%a_index%!=lobby ? addToList(tables, list%a_index%) : tables return tables } Does the gameTypeSomeCasino(id) and other functions need to be filled out first? |
|
#906
|
|||
|
|||
|
Hmm... your tables function is correct. The other functions don't have to be filled out (althought you should have replaced 'SomeCasino' with 'RedNines' by now - but I guess you did because otherwise TN won't even start).
Ahh - you are probably starting TN directly. You have to start it by running 'Start.ahk' or with the shortcut (which runs Start.ahk). |
|
#907
|
|||
|
|||
|
Wohoo, it works. It is always some small thing that ruins. Thanks alot
One strange thing though, is that the Y coordinates need to be substracted by 30 to be accurate. The X coordinate seems fine. |
|
#908
|
|||
|
|||
|
[ QUOTE ]
t is always some small thing that ruins. [/ QUOTE ] If you have the time, you could add a warning to the guide. [ QUOTE ] The X coordinate seems fine. [/ QUOTE ] Well, three pixels won't make a difference most of the time. However, for stuff like checkboxes you may need to be precise (sp?). |
|
#909
|
|||
|
|||
|
I'll see if i can get a warning on, and maybe put out the prima plugin.
The inaccurate coordinates makes it a bit more difficult, but got it working ok i think. |
|
#910
|
|||
|
|||
|
I downloaded the latest version from the wiki page and it isn't working for stars or full tilt. I just get an error whenever I hit a button. "the following variable contains an illegal character".
I've been using the old version for a while and it still works perfect on stars... |
![]() |
|
|