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  #901  
Old 04-02-2007, 08:43 AM
canta canta is offline
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Join Date: Sep 2006
Posts: 95
Default Re: TableNavigator

No luck.

lobbyRedNines() {
SetTitleMatchMode 1
WinGet, id, id, ahk_class GFX_INT_DLG_WINDOW_MAIN_PrimaPokerNetwork
return id
}

tablesRedNines(lobby) {
SetTitleMatchMode 1
WinGet, pid, pid, ahk_id%lobby%
WinGet, id, id, Poker ahk_pid%pid%; also tried WinGet, list, list, Poker ahk_pid%pid%
Loop % list
tables := list%a_index%!=lobby
? addToList(tables, list%a_index%)
: tables
return tables
}

Does all the other functions need to be filled out , becasuse they are blank now?
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  #902  
Old 04-02-2007, 09:03 AM
Roland Roland is offline
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Join Date: Mar 2005
Location: Norwich, UK
Posts: 2,703
Default Re: TableNavigator

Canta,

I downloaded RedNines, and this works for me:

tablesRedNines(lobby) {
SetTitleMatchMode 1
WinGet, pid, pid, ahk_id%lobby%
WinGet, list, list, Poker ahk_pid%pid%
Loop % list
tables := list%a_index%!=lobby
? addToList(tables, list%a_index%)
: tables
return tables
}

It has to be list not id, sorry about that.
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  #903  
Old 04-02-2007, 09:17 AM
canta canta is offline
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Join Date: Sep 2006
Posts: 95
Default Re: TableNavigator

Ok, i still get no bar on my tables using that. I'll just have to try some more i guess. Must be something i write wrong.
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  #904  
Old 04-02-2007, 09:25 AM
Roland Roland is offline
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Join Date: Mar 2005
Location: Norwich, UK
Posts: 2,703
Default Re: TableNavigator

Did you remember to select RedNines in the Prefs Gui?
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  #905  
Old 04-02-2007, 09:36 AM
canta canta is offline
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Join Date: Sep 2006
Posts: 95
Default Re: TableNavigator

yep, i chose RedNines in the prefs.

This is how the file looks like:

lobbyRedNines() {
SetTitleMatchMode 2
WinGet, id, id, ahk_class GFX_INT_DLG_WINDOW_MAIN_PrimaPokerNetwork
return id
}

tablesRedNines(lobby) {
SetTitleMatchMode 1
WinGet, pid, pid, ahk_id%lobby%
WinGet, list, list, Poker ahk_pid%pid%
Loop % list
tables := list%a_index%!=lobby
? addToList(tables, list%a_index%)
: tables
return tables
}

Does the gameTypeSomeCasino(id) and other functions need to be filled out first?
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  #906  
Old 04-02-2007, 09:45 AM
Roland Roland is offline
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Join Date: Mar 2005
Location: Norwich, UK
Posts: 2,703
Default Re: TableNavigator

Hmm... your tables function is correct. The other functions don't have to be filled out (althought you should have replaced 'SomeCasino' with 'RedNines' by now - but I guess you did because otherwise TN won't even start).
Ahh - you are probably starting TN directly. You have to start it by running 'Start.ahk' or with the shortcut (which runs Start.ahk).
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  #907  
Old 04-02-2007, 10:16 AM
canta canta is offline
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Join Date: Sep 2006
Posts: 95
Default Re: TableNavigator

Wohoo, it works. It is always some small thing that ruins. Thanks alot

One strange thing though, is that the Y coordinates need to be substracted by 30 to be accurate. The X coordinate seems fine.
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  #908  
Old 04-02-2007, 10:21 AM
Roland Roland is offline
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Join Date: Mar 2005
Location: Norwich, UK
Posts: 2,703
Default Re: TableNavigator

[ QUOTE ]
t is always some small thing that ruins.

[/ QUOTE ]

If you have the time, you could add a warning to the guide.

[ QUOTE ]
The X coordinate seems fine.

[/ QUOTE ]

Well, three pixels won't make a difference most of the time. However, for stuff like checkboxes you may need to be precise (sp?).
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  #909  
Old 04-02-2007, 11:02 AM
canta canta is offline
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Join Date: Sep 2006
Posts: 95
Default Re: TableNavigator

I'll see if i can get a warning on, and maybe put out the prima plugin.

The inaccurate coordinates makes it a bit more difficult, but got it working ok i think.
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  #910  
Old 04-03-2007, 01:54 AM
MikeyObviously MikeyObviously is offline
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Join Date: Jan 2004
Location: San Francisco
Posts: 818
Default Re: TableNavigator

I downloaded the latest version from the wiki page and it isn't working for stars or full tilt. I just get an error whenever I hit a button. "the following variable contains an illegal character".

I've been using the old version for a while and it still works perfect on stars...
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