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View Poll Results: Who has the long term edge? Ivey v. aba (NLHU)
Ivey 34 30.09%
aba 42 37.17%
BBV 37 32.74%
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  #661  
Old 05-05-2007, 12:48 AM
_dave_ _dave_ is offline
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Join Date: Feb 2005
Location: UK
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Default Re: Yak Cards Version 1

[ QUOTE ]
How do you edit the card backs?

I used to have a mod that had the Flaming Guy from The Matrix, and after the last update it went away...
So I've been playing with different card mods here, and I found some that I like but I really don't like the backs that are on them....

any help would be much appreciated

[/ QUOTE ]

Grouchie,

The card backs are the four cards in the right-most column in these image files.

You can edit the files in an image editor supporting PNG files (I don't think mspaint works for these), I suggest GIMP (Free) http://www.gimp.org/windows/ or Paint Shop Pro. PhotoShop if you got the monies.

Then you can just copy/paste matrix from your old mod on to the new ones [img]/images/graemlins/smile.gif[/img]

dave.
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  #662  
Old 05-05-2007, 12:51 AM
_dave_ _dave_ is offline
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Default Re: Any Full Tilt Mods Yet? (1 included)

Fozzy, these are awesome.

However
[ QUOTE ]

I am going to use a small suit marker under the left numbers, instead of the big suit marker in the center.


[/ QUOTE ]

Please make a version with BOTH big bar-nuthin style suit in addition to a new small suit indicator under the numbers.

That would be my ideal... I like a small indicator but wouldn't want to give up the big suits for it [img]/images/graemlins/smile.gif[/img]

Many thanks for your hard work so far.

dave.
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  #663  
Old 05-05-2007, 01:15 AM
fozzy71 fozzy71 is offline
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Default Re: Any Full Tilt Mods Yet? (1 included)

I will see if i can pull that off. I had a layer for each one, on the Ace when I was starting that deck. The problem i saw with that was the 2 different suit marks overlapping each other. So I just opted for the big suit mark. Perhaps I need to find a different style of suit marks to use, so they interfere less. I will work with the scale of each mark and see what I come up with.

Glad you liked em. I am sure I will be makin a few more decks yet. I often make a few versions for myself, of each mod, just to have a lot of different backs to choose from.
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  #664  
Old 05-05-2007, 03:07 AM
fozzy71 fozzy71 is offline
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Default Re: Any Full Tilt Mods Yet? (1 included)

Dave - what do you think? Comments? Suggestions?






And I just tried the - Option > Full Card - to see the entire card for your hole cards. That is pretty cool [img]/images/graemlins/laugh.gif[/img]
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  #665  
Old 05-05-2007, 04:01 AM
ronitonline ronitonline is offline
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Location: 25BI Downswing
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Default Re: Any Full Tilt Mods Yet? (1 included)

Fozzy can you make the orig 3.2 cards with some legit bright backs?
I use red, that would be awesome!
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  #666  
Old 05-05-2007, 05:36 AM
fozzy71 fozzy71 is offline
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Default Re: Any Full Tilt Mods Yet? (1 included)

I tried that tonight, and was gettin some weird alignment issue on my smaller sized .png's. I will try it again 2moro, with a fresh start, and a clear head. If you have any actual samples of a specific red (or other color)post em here, and I will try and use them if I can.
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  #667  
Old 05-05-2007, 05:40 AM
ronitonline ronitonline is offline
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Default Re: Any Full Tilt Mods Yet? (1 included)

I don't really, just some sort of bright flame/fire red.
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  #668  
Old 05-05-2007, 07:22 AM
Casper05 Casper05 is offline
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Join Date: Aug 2006
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Default Re: Any Full Tilt Mods Yet? (1 included)

I tried to use the table mod in one of the very first posts...it caused an error and wouldnt work...what do I need to do differently?

fozzy- my first session with your cards was 2K hands at 16PTBB/100. <3
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  #669  
Old 05-05-2007, 12:07 PM
fozzy71 fozzy71 is offline
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Default Re: Any Full Tilt Mods Yet? (1 included)

Which table mods are you trying to use? What kind of error?

Racetrack - rename ...\elements\tablert.png (so the client wont find it). Then copy your new racetrack mod table, and paste it into one of the table folders of your choice (\graphics\table\racetrack\red carpet\ for example). You will need to rename your default "table.png" in that folder, to "table_orig.png", and then rename your new table mod to "table.png" Then re-start the client, and switch to that table.

I have a different mod table in each of the folders. I can easily to switch to a different table look, with out having to rename and replace other files

+16 ptbb/100? and my cards are the reason? You can send me my % whenever you want [img]/images/graemlins/grin.gif[/img]
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  #670  
Old 05-05-2007, 12:39 PM
fozzy71 fozzy71 is offline
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Default Re: Any Full Tilt Mods Yet? (1 included)

Version 3.3

- Replaced my "artsy-fartsy" backs, with the more commonly accepted "bright-colored" backs. Hope you like.

- Edit - just started playing with these and i noticed:

The backs of the cards don't show the edge very well, so the backs blend together a bit. I will redo these later today or tonite, and I will add a 1 or 2 pixel black border around the edge of the card backs. This should help distinguish the 2 different card backs better.

- Edit - Just noticed - 1 and only 1 card back( the blue) had the gradient turned on, while the rest of the backs had no gradient [img]/images/graemlins/tongue.gif[/img]. Way to go Fozzy

Please comment on the back colors - I think I need to pick a different shade of yellow and blue.









[img]/images/graemlins/grin.gif[/img]
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