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  #251  
Old 03-27-2006, 03:53 AM
hero hero is offline
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Join Date: Jul 2005
Posts: 246
Default Re: donations??

just found this via the faq, damn, thank you. amazing work. on behalf of mankind thank you. up & running goot within 2 min-

andy/
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  #252  
Old 03-27-2006, 11:53 AM
asteroid asteroid is offline
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Join Date: Sep 2002
Location: Vienna /Austria
Posts: 89
Default Re: A PM sent to me about T&C - posted here

hi,

do most of you,who datamine,only open up to 4 tables without logging in on party or open up to 10 tables and being logged in?do you think it doesnt matter at all being logged in because party will detect who is mining anyway through your ip-adress even if you dont log in?
but hopefully it isnt against their t&c to mine

thx
asteroid
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  #253  
Old 03-28-2006, 04:19 PM
jukofyork jukofyork is offline
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Join Date: Sep 2004
Location: Leeds, UK.
Posts: 2,551
Default Re: A PM sent to me about T&C - posted here

[ QUOTE ]
do most of you,who datamine,only open up to 4 tables without logging in on party or open up to 10 tables and being logged in?do you think it doesnt matter at all being logged in because party will detect who is mining anyway through your ip-adress even if you dont log in?

[/ QUOTE ]
I just open up, log in and mine 10, but I don't open up other clients on other WinXP accounts (partly bc my PC is a bit crappy and I do other stuff while mining, and partly bc I don't want to overdo the mining and make party mad from it...). [img]/images/graemlins/smile.gif[/img]

[ QUOTE ]
but hopefully it isnt against their t&c to mine

[/ QUOTE ]
Lots have asked this already and the honest answer is "I really don't know, but don't think it is atm...".

If you read their T&C it seems like the thing they get most mad about is commercial data sharing of hand histories. FPHG is neither commercial nor anything to do with sharing the gathered hand histories. Also FPHG wont write in real time (it waits for the hand to finish), so this also makes it pretty much useless for writing bots (if you notice Party now themselves don't write the HHF in real time to stop this kind of "real time analysis"...).

Juk [img]/images/graemlins/smile.gif[/img]
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  #254  
Old 03-29-2006, 02:03 AM
jukofyork jukofyork is offline
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Join Date: Sep 2004
Location: Leeds, UK.
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Default NEW: FPHG v0.03 now available here

<u>Main changes for v0.03:</u>

(1) Have totally fixed the so called 'side pot bug', so now hands with side pots don't get the 'main pot' part missed off the end anymore (was causing problems for NL players...).

(2) Have fixed another bug which was making the 'side pot bug' much more extreme than it should have been. The code which should have added on extra data to the end of a hand had something wrong with it, and this meant that most times when it saw the extra data it wasn't actually writing it to the file! This was why the side pot bug was causing so many problems for NL players all along (even split pots and players leaving the table at the end of a hand should all be written to the HH files correctly now).

(3) I have managed to speed up the code quite a lot also (maybe 200-250% speedup). FPHG has gone from about 30-40 memory passes per minute to 100-150 on my system (using no delay option of '-d 0' - only useful for testing...). It now only uses about 20% CPU time when watching 10 tables and was using about 80-100% before v0.03 had the speedups added.

People should now be able to mine many more table using FPHG and also people with slow/old systems should find that it uses much less CPU time than before (and also misses a lot less hands).

I have also added an extra option (probably only useful for me though) which is '-p'. This option will display profiling information such as the number of memory passes per minute, and some extra info about where in memory the hands are being grabbed from.

The new version can be downloaded from here.

Any feedback would be helpful (NL miners, multi XP account miners and people with slow systems are most likely to benefit from v0.03 I think though).


As far as adding an interface goes, then I have decided to run a poll. This is what I said in another post when asked about why FPHG didn't have an interface:

[ QUOTE ]
Yes, I agree, but I am in two minds as to if a 'nice interface' will just make Party think this is more of a 'threat'. Atm the crappy command line interface and the fact that its free might just make Party think less of it, and this that the 'average player' won't perceive it as a 'real' utility. Still undecided on this though...

[/ QUOTE ]

Please think about this, and then decide if you think adding a nice interface to FPHG is a good or bad idea. [img]/images/graemlins/smile.gif[/img]

Juk [img]/images/graemlins/smile.gif[/img]
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  #255  
Old 03-29-2006, 09:30 AM
Roland Roland is offline
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Default Re: NEW: FPHG v0.03 now available here

Thanks Juk. It's much faster - now I can actually mine while I'm doing other stuff which is great.
FWIW I voted "Don't care"... only thing I'd like to see is minimize to tray.
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  #256  
Old 03-29-2006, 09:32 AM
SamIAm SamIAm is offline
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Join Date: Apr 2004
Location: Merry Chhannukaahh
Posts: 6,273
Default Re: NEW: FPHG v0.03 now available here

[ QUOTE ]
only thing I'd like to see is minimize to tray.

[/ QUOTE ]I just use TrayIt. It's nice for Juk's DollarToBB app as well. [img]/images/graemlins/smile.gif[/img]

So, I don't need you to minimize to tray, I just need a snazzy icon!
-Sam

P.S. I added TrayIt to the FAQ.
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  #257  
Old 03-29-2006, 09:39 AM
Roland Roland is offline
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Default Re: NEW: FPHG v0.03 now available here

Thanks - that's great. [img]/images/graemlins/smile.gif[/img]
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  #258  
Old 03-29-2006, 09:43 AM
SamIAm SamIAm is offline
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Join Date: Apr 2004
Location: Merry Chhannukaahh
Posts: 6,273
Default Re: NEW: FPHG v0.03 now available here

[ QUOTE ]
Please think about this, and then decide if you think adding a nice interface to FPHG is a good or bad idea.

[/ QUOTE ]I thought about it, and I think that making the interface nicer really won't make much of a difference. Party likely knows about mining; we've had blunt threads on hand-grabbers on 2+2 and the lunking crowd haven't been subtle about PMs. If interface matters, the other hand-grabbers have interfaces already.

I say you make a tiny window showing the recognized tables and gooey buttons for .hhf/.txt and log-folder. That would already be enough to put you ahead of the other interfaces, and shouldn't be tough at all.
-Sam
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  #259  
Old 03-29-2006, 01:38 PM
yellowbluebus yellowbluebus is offline
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Join Date: Oct 2005
Location: Texas
Posts: 740
Default Re: NEW: FPHG v0.03 now available here

Thanks jukofyork -- a much better performance on my P4 1.8GHZ!
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  #260  
Old 03-29-2006, 01:43 PM
yellowbluebus yellowbluebus is offline
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Join Date: Oct 2005
Location: Texas
Posts: 740
Default Re: NEW: FPHG v0.03 now available here

I voted "don't care". I think performance outweighs the asthetics of the application. If you can invest that time into improving its functionality rather than convenience than it's a big bonus for us. But then again, GUI would be even a bigger bonus.
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