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#91
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This is great news.
The leaderboard was why I stuck around Party. They took away the money and now offer lame freerolls. Can't wait until this is rolled out. ICMoney |
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#92
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[ QUOTE ]
[ QUOTE ] Another note: Stars could do it like half volume based and half results based. I guess I mean they could set it up so you lose points if you do poorly. I'm not sure what the best ratio is though or whether thats even a good idea from a business standpoint. [/ QUOTE ] curtains, yes, i think that a few bright people should be able to come up with a way of making a system that actually shows something like sng skill or whatever. stars can decide if they want to have it be something close to "money won by playing sngs" or if they want it to be just a point accumulaton (which wouldn't gaurantee that a losing player doesn't win), or some other method of some sort. personally i dno, i mean, i think that a player who plays 5000 $200 sngs and makes like 20k should like, lose to a player who plays 5000 $10 sngs and wins $20k, etc, and i think that it would take me about 1/2 an hour or less to come up with a good formula for point distribution once presented with a few "rules" like: 1) same stakes, more profit, fewer games, wins 2) lower stakes more profit, same games, wins etc so i don't think stars should have a problem generating a system, regardless of if they want to make it competitive to party's (which of course is great for the cardroom because it inspires people to play 3k games in a month), or if they want some hybrid that is less volume based. i guess my point is that any system should take into account volume, but not make it the determining factor above say, winning money. citanul [/ QUOTE ] ROI?... |
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#93
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Any updates on this?
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#94
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I PMed OP about it a couple weeks ago with no reply.
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#95
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I PMed jurollo aboout it a couple days ago and he said there is no timetable for this becuae of other more pressing needs, i.e. payment processing etc.
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#96
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"No, I suppose I'm not a big leaderboard fan in general. It seems like its just icing on the cake for the guys who 16-table the highest stakes and are already making hundreds/hr raping the sng economy. Meanwhile someone who say 4 tables the 60s has no real chance of getting a reward even though they play a lot of SNGs. So, I would prefer a system that rewards all regular SNG players to an extent, like a sort of VIP rakeback."
I like the idea of a VIP program for SNG players (doubt it will happen though). From a business point of view PStars should only be rewarding players that create a lot of income for PStars. The program has to be a volume based program. If you make any sort of minimum requirement (must play 500 tourneys and then top ROI wins) you are going to have people abusing that system horribly. You will see a lot of leaders with exactly 500 SnG. You can't do the leaderboard by rake either because then the only people competing for the prizes will be the $100 sng players and higher. (odds are only the people who play the $1000+$50) will win and it will discourage the lower tier players from competing. I like the suggestion of a three-tier system: low, medium, high with corresponding prizes. Low prize pool of $10,000 split among top 100 people. Medium prize pool of $50,000 split among top 100 people. High prize pool of $150,000 split among the top 100 people. Not evenly split of course. This would encourage people to compete at all levels, would have prizes corresponding to what would be a lot. (a $16 player winning, $1000 would be a huge boost to the bankroll of a low stakes player. Z32 or Total Science, or raptor winning $2,000 for winning the month would be tipping money for a stripper) I think it should be money won (not profit, just total bucks won). A person who goes 1 for 20 in the $11 would have 50 points on the leaderboard. That rewards skill and volume. And to all of those who complain that this only rewards multi-tablers, and doesn't reward skill... duh! PStars in interested in having their players make them the most money (like any business should) not rewarding skill. |
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