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#1
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[ QUOTE ]
Don't die without using all your grenades. [/ QUOTE ] QFT. As with all things, practicing is really the best way to get better. Great players are experts with grenades and sniper rifles. With H3, the most important thing is timing your punches while using the AR. Strafing is HUGE while using the BR. Getting to know the level and where the weapons are is essential to being a good player. Practice with the laser: depending on what level and game type you are playing, the laser is very powerful. |
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#2
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In TS standing back and BR will help your teammates immensely. 4 shots to kill means that each shot takes 1/3rd of their shields down and one shot w/out shields (two if they are at the body) kills them. Helps your teammates either win the bash or you can get a lot of cleanup kills if your teammate dies.
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#3
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Since this is here I wanted to post some map specific tips and tricks for Team Slayer
Snowbound --------- I think the best strategy is having mid-range weapons and the ghost and controlling the top. Bad teams will try to control the base, but if you can get a lead early you can dominate the top, esp w/ carbines, BR, Sniper, & Needler + invisibility & overshields. Narrows ------- Control your own base. BR are great, so is the rocket launcher. Grab the launcher and run back to your base. If you die you spawn in the action so you will always have backup. The Pit ------- Control the sword room, if you die check the invisibility and Rocket launcher. Also, two shotguns to help control the sword room in this level as well. High Ground ----------- Controlling a single area is hard on this map, but mid and long range weapons are your friends the closer to the beach you are and close range weapons work well near the base. Dual maulers is deadly and don't forget about the tunnel. Controlling the base underground seems like a decent strategy, but I don't think it's the best. Guardian -------- This map is small, but controlling the power weapons is key. Your team needs to get the shotgun and gravity hammer. The yellow room seems easiest to control if you have both of these, but every area is pretty easy to infiltrate if you're a good team. If the opposing team is camping in that room grab the sniper and get some easy kills into the yellow room. Don't stay for too long though because the guy you killed more than likely knows how he died. Isolation --------- Control the top. Two guys w/ AR/Shotgun and two guys w/ BR and you'll pwn. If you lose control of the top go to the right or left edges w/ the BR and shoot into the room at the top, or go grab the rocket launcher. The ghost isn't too bad either if the team you're playing against sucks. |
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#4
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I actually don't think its a great idea to control the sword room on The Pit. Its pretty easy to grenade in there and/or throw the power drain. Add rockets and shotguns and its pretty easy to clean that area out.
IMO on the Pit you must utlize a killing squad. Work and move together and you will wreck people. A good sniper helps as well. I think its the same with highground. There isn't really one area to dominate and with the varied environment, you need to be pretty good with a lot of different weapons. This is a good sticky level. |
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#5
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i have a question on bashing. Does bashing with different weapons cause different amounts of damage? How much damage does a bash do typically?
Also, I've seen some people block sword swipes when they dont also have a sword, how the hell do you do that? When using maulers, it seems like i cant shoot as well with them, like i can't move as fast while aiming, am i just imagining this? |
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#6
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[ QUOTE ]
Does bashing with different weapons cause different amounts of damage? [/ QUOTE ] Not 100% sure, but I'm pretty sure that this is the case. It looks like weapons w/ swords on the butts do more damage w/ melee. [ QUOTE ] How much damage does a bash do typically? [/ QUOTE ] W/ shields it will take the shields all the way down. W/out shields it will kill them. If you melee at the same time the person w/ more health/shields wins. [ QUOTE ] Also, I've seen some people block sword swipes when they dont also have a sword, how the hell do you do that? [/ QUOTE ] I think this is a glitch, but you have to bash the same time the sword guy swipes. [ QUOTE ] When using maulers, it seems like i cant shoot as well with them, like i can't move as fast while aiming, am i just imagining this? [/ QUOTE ] Yes you are. |
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#7
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I don't know if they changed it from Halo 2, but the brute shot and rocket launcher did more damage when you melee'ed with them then other weapons. You could jump and melee someone in the head with either and it would kill them.
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#8
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[ QUOTE ]
I actually don't think its a great idea to control the sword room on The Pit. Its pretty easy to grenade in there and/or throw the power drain. Add rockets and shotguns and its pretty easy to clean that area out. IMO on the Pit you must utlize a killing squad. Work and move together and you will wreck people. A good sniper helps as well. I think its the same with highground. There isn't really one area to dominate and with the varied environment, you need to be pretty good with a lot of different weapons. This is a good sticky level. [/ QUOTE ] QFT. I've never ever stayed in the sword room, it's an easy way to get [censored] up. I am usually the person on my team with a sniper, and the rest of my team goes around together killing guys. I don't understand why people emphasize your whole team camping one area. I'm pretty high up in the rankings, and a pretty good player, and it seems to be a losing strategy except on certain maps. Construct, maybe snowbound, and staying on the concrete thing on isolation is good. |
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#9
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[ QUOTE ]
[ QUOTE ] I actually don't think its a great idea to control the sword room on The Pit. Its pretty easy to grenade in there and/or throw the power drain. Add rockets and shotguns and its pretty easy to clean that area out. IMO on the Pit you must utlize a killing squad. Work and move together and you will wreck people. A good sniper helps as well. I think its the same with highground. There isn't really one area to dominate and with the varied environment, you need to be pretty good with a lot of different weapons. This is a good sticky level. [/ QUOTE ] QFT. I've never ever stayed in the sword room, it's an easy way to get [censored] up. I am usually the person on my team with a sniper, and the rest of my team goes around together killing guys. I don't understand why people emphasize your whole team camping one area. I'm pretty high up in the rankings, and a pretty good player, and it seems to be a losing strategy except on certain maps. Construct, maybe snowbound, and staying on the concrete thing on isolation is good. [/ QUOTE ] The thing w/ controlling the sword area (camping?) is that you can usually get at least 2 kills for every death and it's one of the few place on the map w/ good cover. Obviously if you work as a team and can get your whole team to work together you don't need to control areas to win, but about 3/4 of the time I'm put in w/ people that play like they do in LW so trying to control an area works a little better. |
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#10
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[ QUOTE ]
[ QUOTE ] [ QUOTE ] I actually don't think its a great idea to control the sword room on The Pit. Its pretty easy to grenade in there and/or throw the power drain. Add rockets and shotguns and its pretty easy to clean that area out. IMO on the Pit you must utlize a killing squad. Work and move together and you will wreck people. A good sniper helps as well. I think its the same with highground. There isn't really one area to dominate and with the varied environment, you need to be pretty good with a lot of different weapons. This is a good sticky level. [/ QUOTE ] QFT. I've never ever stayed in the sword room, it's an easy way to get [censored] up. I am usually the person on my team with a sniper, and the rest of my team goes around together killing guys. I don't understand why people emphasize your whole team camping one area. I'm pretty high up in the rankings, and a pretty good player, and it seems to be a losing strategy except on certain maps. Construct, maybe snowbound, and staying on the concrete thing on isolation is good. [/ QUOTE ] The thing w/ controlling the sword area (camping?) is that you can usually get at least 2 kills for every death and it's one of the few place on the map w/ good cover. Obviously if you work as a team and can get your whole team to work together you don't need to control areas to win, but about 3/4 of the time I'm put in w/ people that play like they do in LW so trying to control an area works a little better. [/ QUOTE ] Youre exactly right. Especially at the scrub level I play at, its much easier to get 4 people to stick together in one spot rather than roam around and work well together to assault a different point. |
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