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#31
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Here is a reply I made when someone made the same post on RPG about five years ago.
[ QUOTE ] Take a problem consider the set of explanations. Order this set by complexity and goodness (how well it fits in with the rest of observed reality) The number of 'bad' solutions increases dramatically with increase in complexity, hence if you pick two solutions, the simplest is almost always going to be better. This is basis for Occam's Razor. Paradoxically it is also true that for any solution, every higher level of complexity contains a 'better' solution. This does not contradict Occam's Razor, just highlights something different. [/ QUOTE ] |
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