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#1
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[ QUOTE ]
[ QUOTE ] The Deal me mode uses image recognition to detect the buttons. Could you check to see if the "Display Stack Info" is working for you (which also uses image recog)? You can enable it on the display tab, and then put your mouse to the left of any player's stack, and it should show their stack size, #BB, M, etc. Also, do your dialog boxes close automatically (which also uses image recog)? nano [/ QUOTE ] No problems with dialog boxes, those all close automatically. I tried the Display Stack Info and that seems to be spotty....sometimes I get info, sometimes not. Which would explain why I occasionally see my stack auto-reloaded (although very infrequently). [/ QUOTE ] Are you using Windows Vista? If not, tell me Your operating system computer type Video display card type Any thing else that may be unique about your computer. I need to find some commonness with the other users that are having this problem. I'm not able to duplicate it here. One other thing... Look carefully at all of the stack numbers for each player at the table. To the characters all look identical? In other words, does the number "1" look the same for each player that has a 1 in his stack numbers? I saw a problem earlier on, where at some table sizes, the font characters looked different (very slightly) depending on the position on the table. Some digits would look slightly fatter than others. If you have the ability to send a high quality screen capture of a table, that may help. nano |
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#2
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nanochip,
I love the idea behind this program. Is there anyway to take away the split second delay between the time the mouse gets over the table and the time the program picks up on bet commands? I've constantly timed out for the last few days b/c I click the buttons too quickly once I get the mouse over the specific table. Just curious, thanks |
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#3
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#4
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[ QUOTE ]
RE: FTP LAG problems: MUST READ POSSIBLE FIX [/ QUOTE ] Thanks dave; I hope this help solve the mystery. |
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#5
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Well I tried changing my desktop theme back to the standard XP one... no luck... the stack reading feature is still messed up. If I place my mouse cursor all the way towards the left edge of the stack number then it reads correctly (although nothing happens with the auto-reload feature). In general though it seems to only read what's to the right of the pointer.
For example, my stack reads $10.10 at the moment. If I place my mouse over the $ sign, it reads correctly. If I place it over the first 1, it reads $0.10, etc. Hope that helps |
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#6
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[ QUOTE ]
Well I tried changing my desktop theme back to the standard XP one... no luck... the stack reading feature is still messed up. If I place my mouse cursor all the way towards the left edge of the stack number then it reads correctly (although nothing happens with the auto-reload feature). In general though it seems to only read what's to the right of the pointer. For example, my stack reads $10.10 at the moment. If I place my mouse over the $ sign, it reads correctly. If I place it over the first 1, it reads $0.10, etc. Hope that helps [/ QUOTE ] The way it is designed to work is that your mouse needs to be to the left of the $ (and it will read what is to the right). Try version 0.55 (links are above in this forum) and see if the auto-reload works for you. nano |
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#7
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Hey nano, 0.55 is working much, much better - thanks!
Everything seems to be working great (including deal-me-in, auto-reload, etc.), except every once in a while it will try to auto-reload an incorrect amount (like $4 instead of $0.05), and the dialog box won't close. But so far that's the only problem I've encountered. I'll keep fiddling to see if I can pinpoint exactly when this happens. |
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#8
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[ QUOTE ]
nanochip, I love the idea behind this program. Is there anyway to take away the split second delay between the time the mouse gets over the table and the time the program picks up on bet commands? I've constantly timed out for the last few days b/c I click the buttons too quickly once I get the mouse over the specific table. Just curious, thanks [/ QUOTE ] Unfortunately that delay is necessary to prevent crashes on the Full Tilt application. It's a critical section of code that I've spent a lot of time on, and I've probably tried 50 different ways to work around the way Full Tilt works. But, anything is possible, and I'll keep thinking about it [img]/images/graemlins/smile.gif[/img] |
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#9
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Any thoughts on the auto-reload stuff? The image recognition is definitely not working for me, since the stack information tool is totally messed up. For example, if my stack is $9.95, depending on where my mouse pointer is the tooltip will read 5, 95, .95, etc. I haven't done anything with the fonts on my computer, and the auto-reload stuff worked fine w/ 0.46.
I've got XP. |
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#10
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[ QUOTE ]
Are you using Windows Vista? If not, tell me Your operating system computer type Video display card type Any thing else that may be unique about your computer. I need to find some commonness with the other users that are having this problem. I'm not able to duplicate it here. One other thing... Look carefully at all of the stack numbers for each player at the table. To the characters all look identical? In other words, does the number "1" look the same for each player that has a 1 in his stack numbers? I saw a problem earlier on, where at some table sizes, the font characters looked different (very slightly) depending on the position on the table. Some digits would look slightly fatter than others. If you have the ability to send a high quality screen capture of a table, that may help. nano [/ QUOTE ] Negative on Vista, I'm running XP Pro with the "Standard" font smoothing, not ClearType. Athlon XP 2500+, 1gb ram, nvidia 6800gt video card. Here's a screencap.
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