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#1
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[ QUOTE ]
Okay I used tested script. Worked good [img]/images/graemlins/smile.gif[/img] I have few suggestions if you dont mind. [/ QUOTE ] Yep, ideas welcome - so far seems to be working fine for me too. [ QUOTE ] 1. When in BB when I click RButton it would be neat if it checked the "Check/Fold" button and not the "Fold". [/ QUOTE ] I just noticed the same - I don't often click "Check/Fold" in the BB, but sometimes I was pressing it postflop by accident and saw it was checking the "Fold" by accident. I'll fix that for the next version. [ QUOTE ] 2. How do I make notes when I can't right click? [/ QUOTE ] I've been playing too many tables and not really had chance for note taking, but it didn't occur to me about notes. What would be ideal is to steal the right mouse button away from Party notes and use it for folding, and then use another hotkey (like F11 or F12, etc) to simulate a right mouse button press as Party wants it. I'm no AHK expert but I'll try and find out if this is possible using PostMessage (I might be able to slyly post a message to Party which AHK doesn't see). [ QUOTE ] 3. From level 3 on I make the initial bet 2,5xBB. Any solution to that? [/ QUOTE ] A quick hack would be to just use 0.5BB increments, but it might be possible to have it change as the blind level changes in the future. To use 0.5BB you need to make these changes: amount := <font color="red">(bb / 2)</font> . . . t := Round(t, <font color="red">1</font>) [ QUOTE ] 4. When it comes to automatically closing the tables (when finished)... the checkboxes for "auto post blind", "muck losing hands" and "deal me out" disappear. Could you work on from that? [/ QUOTE ] Yep, I'm going to give it a try, but I just hope they don't ever disappear for a fraction of a second (I guess we'll get the "Do you really want to leave the table?" dialog box then though, so it should be safe). I'll have a go at implementing these now and see how I get on. Juk [img]/images/graemlins/smile.gif[/img] |
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#2
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[ QUOTE ]
[ QUOTE ] Okay I used tested script. Worked good [img]/images/graemlins/smile.gif[/img] I have few suggestions if you dont mind. [/ QUOTE ] Yep, ideas welcome - so far seems to be working fine for me too. [ QUOTE ] 1. When in BB when I click RButton it would be neat if it checked the "Check/Fold" button and not the "Fold". [/ QUOTE ] I just noticed the same - I don't often click "Check/Fold" in the BB, but sometimes I was pressing it postflop by accident and saw it was checking the "Fold" by accident. I'll fix that for the next version. [ QUOTE ] 2. How do I make notes when I can't right click? [/ QUOTE ] I've been playing too many tables and not really had chance for note taking, but it didn't occur to me about notes. What would be ideal is to steal the right mouse button away from Party notes and use it for folding, and then use another hotkey (like F11 or F12, etc) to simulate a right mouse button press as Party wants it. I'm no AHK expert but I'll try and find out if this is possible using PostMessage (I might be able to slyly post a message to Party which AHK doesn't see). [ QUOTE ] 3. From level 3 on I make the initial bet 2,5xBB. Any solution to that? [/ QUOTE ] A quick hack would be to just use 0.5BB increments, but it might be possible to have it change as the blind level changes in the future. To use 0.5BB you need to make these changes: amount := <font color="red">(bb / 2)</font> . . . t := Round(t, <font color="red">1</font>) [ QUOTE ] 4. When it comes to automatically closing the tables (when finished)... the checkboxes for "auto post blind", "muck losing hands" and "deal me out" disappear. Could you work on from that? [/ QUOTE ] Yep, I'm going to give it a try, but I just hope they don't ever disappear for a fraction of a second (I guess we'll get the "Do you really want to leave the table?" dialog box then though, so it should be safe). I'll have a go at implementing these now and see how I get on. [/ QUOTE ] All done: * F12 does the "fake" right mouse click to allow for note taking. * You might want to set "increment_half_bb = 1" so you can increment the slider in 0.5BB amounts. <font class="small">Code:</font><hr /><pre>;--------------------------------------------------------- ;----------------- Party SNG Helper v1.01 ---------------- ;--------------------------------------------------------- ; AutoHotkey Version: 1.x ; Language: English ; Platform: Win9x/NT ; Author: jukofyork (reused code and thanks to: _dave_ & Roland!) ; Features: ; ========= ; 1. Push with/without autobet using middle mouse mutton. ; 2. Check or fold (ie: check if we can, else fold) using right mouse button. ; 3. Scroll wheel moved bet amount up/down in big bets. ; 4. Auto-confirm and check the buying box so all that will be needed is to click on an empty seat to join a SNG. ; 5. Auto-timebank clicker. ; 6. Auto-confirm the "Would you like a summary sent" box after being knocked out of a SNG. ; New for v1.01: ; ============== ; 1. Now will click Check/Fold checkbox if visible. ; 2. Pressing F12 over a player's name will simulate a right mouse click so we can takes notes, etc. ; 3. Have made it so that AlterAmount amount can take another argument to increment in 0.5BB amounts. ; 4. Have made it so we will close finished SNGs. ; 5. Have changed the timings to be 1000ms rather than 500ms to try to save on CPU time. #Persistent #NoEnv SendMode Input SetTitleMatchMode 2 ; Set the options. autobet = 1 ; Do we want to actually hit raise after we set the edit box to all-in? increment_half_bb = 0 ; Set this to use 0.5BB increments with the scroll wheel, rather than 1BB. ; Start the timers. SetTimer, AutoClickTimeBank, 1000 SetTimer, AutoBuyin, 1000 SetTimer, AutoRequestSummaryAndCloseFinishedSNGs, 1000 return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; ~F12:: id := "" MouseGetPos, x, y, id if (id <> "") PostRightClick(x, y, id) return ~RButton:: CheckFold(getid()) return ~MButton:: Push(getid(),autobet) return ~WheelUp:: AlterAmount(getid(),"up",increment_half_bb) return ~WheelDown:: AlterAmount(getid(),"down",increment_half_bb) return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; AutoClickTimeBank: checkfield = AfxWnd42u37 ; AfxWnd42u37 is timebank control LobbyWindowTitle = Poker Lobby ; identify poker lobby substring TableWindowTitle = Buy-in. ; identify pokertable substring WinGet, lobbyID, ID, %LobbyWindowTitle% WinGet, pid, PID, ahk_id%lobbyID% WinGet, rlist, LIST, %TableWindowTitle% ahk_pid%pid% Loop %rlist% { this_id := rlist%a_index% If this_id != %lobbyID% { WinGetTitle, name, ahk_id%this_id% ControlGet, result, Visible, , %checkfield%, ahk_id%this_id% if (result) { ControlClick %checkfield%, ahk_id%this_id% ;Click timebank } } } return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; AutoBuyin: IfWinExist, ahk_class #32770, Tournament Buy-in { WinGet, idList, List, ahk_class #32770, Tournament Buy-in Loop, %idList% { winID := idList%a_index% ControlSend, Button2, {SPACE}, ahk_id%winID% Sleep, 40 ControlSend, Button5, {SPACE}, ahk_id%winID% } } return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; AutoRequestSummaryAndCloseFinishedSNGs: ; Lets try requesting the summary BEFORE we try closing the table. IfWinExist, ahk_class #32770, Would you like a tournament summary { WinGet, idList, List, ahk_class #32770, Would you like a tournament summary Loop, %idList% { winID := idList%a_index% ControlSend, Button1, {ENTER}, ahk_id%winID% } } ; Now lets try closing the SNGs. checkfield = Button3 ; Button3 is the "Auto Post Blind" checkbox. LobbyWindowTitle = Poker Lobby ; identify poker lobby substring TableWindowTitle = Buy-in. ; identify pokertable substring WinGet, lobbyID, ID, %LobbyWindowTitle% WinGet, pid, PID, ahk_id%lobbyID% WinGet, rlist, LIST, %TableWindowTitle% ahk_pid%pid% Loop %rlist% { this_id := rlist%a_index% If this_id != %lobbyID% { WinGetTitle, name, ahk_id%this_id% ; Make sure we are not seating. ControlGet, result, Visible, , Seat Open, ahk_id%this_id% if (result = 0) { ; Is it not visible? ControlGet, result, Visible, , %checkfield%, ahk_id%this_id% if (result = 0) { ; Lets make 100% sure and try again incase of a graphics delay. Sleep, 150 ControlGet, result, Visible, , %checkfield%, ahk_id%this_id% if (result = 0) { WinClose, ahk_id%this_id% ; Close the table. } } } } } return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; getid() { id := "" MouseGetPos, , , id return id } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; PostRightClick(x, y, table_id, activate=1) { ; ### JUK: Send the down left click, then the mouse-up messages. ; NOTE: This is relative to the top left of the client area and NOT the top left of the ; window (ie: It *doesn't* include the title-bar like AHK's MouseClick does!!!). If activate WinActivate, ahk_id%table_id% PostMessage, 0x204, 0x0001, ((y<<16)^x), , ahk_id%table_id% PostMessage, 0x205 , 0, ((y<<16)^x), , ahk_id%table_id% } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; ; This will set the edit box to the maximum amount. Push(id, autobet=0) { pot := 10000000 ControlSetText, Edit3, %pot%, ahk_id%id% Sleep -1 Sleep 50 WinSet, Redraw,, ahk_id%id% If(autobet) { ControlClick, AfxWnd42u19, ahk_id%id% } } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; ; Clicks Check/Fold-in-turn or fold-in-turn button if sees it, else clicks check if sees ; it, else clicks fold. CheckFold(id) { ; Check/Fold checkbox. ControlGet, v, Visible, , AfxWnd42u23, ahk_id%id% if (v) { ControlFocus, AfxWnd42u23, ahk_id%id% Sleep, -1 ControlClick, AfxWnd42u23, ahk_id%id% return } ; Fold checkbox. ControlGet, v, Visible, , AfxWnd42u22, ahk_id%id% if (v) { ControlFocus, AfxWnd42u22, ahk_id%id% Sleep, -1 ControlClick, AfxWnd42u22, ahk_id%id% return } ; Lets see if we can see the check button. ControlGet, v, Visible, , AfxWnd42u18, ahk_id%id% if (v) { ControlGetText, text, AfxWnd42u18, ahk_id%id% IfInString, text, Check { ControlFocus, AfxWnd42u18, ahk_id%id% Sleep, -1 ControlClick, AfxWnd42u18, ahk_id%id% return } } ; Lets try for fold then. ControlGet, v, Visible, , AfxWnd42u17, ahk_id%id% if (v) { ControlFocus, AfxWnd42u17, ahk_id%id% Sleep, -1 ControlClick, AfxWnd42u17, ahk_id%id% } } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; AlterAmount(id, dir="",increment_half_bb=1) { WinGetTitle, title, ahk_id%id% amount := 0 ; Get the current BB amount. if (InStr(title, "NL") <> 0 AND InStr(title, "Buy-in") <> 0) { ControlGetText, text, Static6, ahk_id%id% IfNotInString, text, Blinds-Antes { StringMid, bb, text, InStr(text, "/") + 1, InStr(text, ")") - InStr(text, "/") - 1 } else { StringMid, bb, text, InStr(text, "/") + 1, InStr(text, "-","",InStr(text, "/")) - InStr(text, "/") - 1 } ;msgbox, %bb% } ; Do we want to increment by a whole or a half BB? if (increment_half_bb = 1) amount := bb / 2 else amount := bb if (dir="down") { amount := amount - (2*amount) } ControlGetText, t, Edit3, ahk_id%id% t := t + amount if (t < 0) { t := 0 } ; Lets round to 0DP or 1DP. if (increment_half_bb = 1) t := Round(t, 1) else t := Round(t, 0) ; Alter the edit-box. ControlSetText, Edit3, %t%, ahk_id%id% ;WinSet, Redraw,, ahk_id%id% } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;</pre><hr /> Tell us how you get on with it, as I've not tested it all that well yet and just about to get something to eat before starting playing again. Juk [img]/images/graemlins/smile.gif[/img] EDIT: Fixed a bug where I was forgetting to check if we were seating causing the tables to get closed as soon as we opened them. |
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#3
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Bleh, the "Seat Empty" thing still didn't work properly and my edit time has expired now. Here's the fixed version:
<font class="small">Code:</font><hr /><pre>;--------------------------------------------------------- ;----------------- Party SNG Helper v1.01 ---------------- ;--------------------------------------------------------- ; AutoHotkey Version: 1.x ; Language: English ; Platform: Win9x/NT ; Author: jukofyork (reused code and thanks to: _dave_ & Roland!) ; Features: ; ========= ; 1. Push with/without autobet using middle mouse mutton. ; 2. Check or fold (ie: check if we can, else fold) using right mouse button. ; 3. Scroll wheel moved bet amount up/down in big bets. ; 4. Auto-confirm and check the buying box so all that will be needed is to click on an empty seat to join a SNG. ; 5. Auto-timebank clicker. ; 6. Auto-confirm the "Would you like a summary sent" box after being knocked out of a SNG. ; New for v1.01: ; ============== ; 1. Now will click Check/Fold checkbox if visible. ; 2. Pressing F12 over a player's name will simulate a right mouse click so we can takes notes, etc. ; 3. Have made it so that AlterAmount amount can take another argument to increment in 0.5BB amounts. ; 4. Have made it so we will close finished SNGs. ; 5. Have changed the timings to be 1000ms rather than 500ms to try to save on CPU time. #Persistent #NoEnv SendMode Input SetTitleMatchMode 2 ; Set the options. autobet = 1 ; Do we want to actually hit raise after we set the edit box to all-in? increment_half_bb = 0 ; Set this to use 0.5BB increments with the scroll wheel, rather than 1BB. ; Start the timers. SetTimer, AutoClickTimeBank, 1000 SetTimer, AutoBuyin, 1000 SetTimer, AutoRequestSummaryAndCloseFinishedSNGs, 1000 return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; ~F12:: id := "" MouseGetPos, x, y, id if (id <> "") PostRightClick(x, y, id) return ~RButton:: CheckFold(getid()) return ~MButton:: Push(getid(),autobet) return ~WheelUp:: AlterAmount(getid(),"up",increment_half_bb) return ~WheelDown:: AlterAmount(getid(),"down",increment_half_bb) return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; AutoClickTimeBank: checkfield = AfxWnd42u37 ; AfxWnd42u37 is timebank control LobbyWindowTitle = Poker Lobby ; identify poker lobby substring TableWindowTitle = Buy-in. ; identify pokertable substring WinGet, lobbyID, ID, %LobbyWindowTitle% WinGet, pid, PID, ahk_id%lobbyID% WinGet, rlist, LIST, %TableWindowTitle% ahk_pid%pid% Loop %rlist% { this_id := rlist%a_index% If this_id != %lobbyID% { WinGetTitle, name, ahk_id%this_id% ControlGet, result, Visible, , %checkfield%, ahk_id%this_id% if (result) { ControlClick %checkfield%, ahk_id%this_id% ;Click timebank } } } return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; AutoBuyin: IfWinExist, ahk_class #32770, Tournament Buy-in { WinGet, idList, List, ahk_class #32770, Tournament Buy-in Loop, %idList% { winID := idList%a_index% ControlSend, Button2, {SPACE}, ahk_id%winID% Sleep, 40 ControlSend, Button5, {SPACE}, ahk_id%winID% } } return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; AutoRequestSummaryAndCloseFinishedSNGs: ; Lets try requesting the summary BEFORE we try closing the table. IfWinExist, ahk_class #32770, Would you like a tournament summary { WinGet, idList, List, ahk_class #32770, Would you like a tournament summary Loop, %idList% { winID := idList%a_index% ControlSend, Button1, {ENTER}, ahk_id%winID% } } ; Now lets try closing the SNGs. checkfield = Button3 ; Button3 is the "Auto Post Blind" checkbox. LobbyWindowTitle = Poker Lobby ; identify poker lobby substring TableWindowTitle = Buy-in. ; identify pokertable substring WinGet, lobbyID, ID, %LobbyWindowTitle% WinGet, pid, PID, ahk_id%lobbyID% WinGet, rlist, LIST, %TableWindowTitle% ahk_pid%pid% Loop %rlist% { this_id := rlist%a_index% If this_id != %lobbyID% { WinGetTitle, name, ahk_id%this_id% ; Go through all the "Seat Open" buttons. seats = 0 i = 3 Loop, 10 { i++ ;If they're visible, this is an empty seat. ControlGet, is_visible, Visible, , AfxWnd42u%i%, ahk_id%this_id% If is_visible = 1 seats++ } ; Are we not seating and is the "Auto Post Blind" checkbox not visible? ControlGet, result, Visible, , %checkfield%, ahk_id%this_id% if (seats = 0 AND result = 0) { ; Lets make 100% sure and try again incase of a graphics delay. Sleep, 150 ControlGet, result, Visible, , %checkfield%, ahk_id%this_id% if (result = 0) { WinClose, ahk_id%this_id% ; Close the table. } } } } return ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; getid() { id := "" MouseGetPos, , , id return id } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; PostRightClick(x, y, table_id, activate=1) { ; ### JUK: Send the down left click, then the mouse-up messages. ; NOTE: This is relative to the top left of the client area and NOT the top left of the ; window (ie: It *doesn't* include the title-bar like AHK's MouseClick does!!!). If activate WinActivate, ahk_id%table_id% PostMessage, 0x204, 0x0001, ((y<<16)^x), , ahk_id%table_id% PostMessage, 0x205 , 0, ((y<<16)^x), , ahk_id%table_id% } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; ; This will set the edit box to the maximum amount. Push(id, autobet=0) { pot := 10000000 ControlSetText, Edit3, %pot%, ahk_id%id% Sleep -1 Sleep 50 WinSet, Redraw,, ahk_id%id% If(autobet) { ControlClick, AfxWnd42u19, ahk_id%id% } } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; ; Clicks Check/Fold-in-turn or fold-in-turn button if sees it, else clicks check if sees ; it, else clicks fold. CheckFold(id) { ; Check/Fold checkbox. ControlGet, v, Visible, , AfxWnd42u23, ahk_id%id% if (v) { ControlFocus, AfxWnd42u23, ahk_id%id% Sleep, -1 ControlClick, AfxWnd42u23, ahk_id%id% return } ; Fold checkbox. ControlGet, v, Visible, , AfxWnd42u22, ahk_id%id% if (v) { ControlFocus, AfxWnd42u22, ahk_id%id% Sleep, -1 ControlClick, AfxWnd42u22, ahk_id%id% return } ; Lets see if we can see the check button. ControlGet, v, Visible, , AfxWnd42u18, ahk_id%id% if (v) { ControlGetText, text, AfxWnd42u18, ahk_id%id% IfInString, text, Check { ControlFocus, AfxWnd42u18, ahk_id%id% Sleep, -1 ControlClick, AfxWnd42u18, ahk_id%id% return } } ; Lets try for fold then. ControlGet, v, Visible, , AfxWnd42u17, ahk_id%id% if (v) { ControlFocus, AfxWnd42u17, ahk_id%id% Sleep, -1 ControlClick, AfxWnd42u17, ahk_id%id% } } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;; AlterAmount(id, dir="",increment_half_bb=1) { WinGetTitle, title, ahk_id%id% amount := 0 ; Get the current BB amount. if (InStr(title, "NL") <> 0 AND InStr(title, "Buy-in") <> 0) { ControlGetText, text, Static6, ahk_id%id% IfNotInString, text, Blinds-Antes { StringMid, bb, text, InStr(text, "/") + 1, InStr(text, ")") - InStr(text, "/") - 1 } else { StringMid, bb, text, InStr(text, "/") + 1, InStr(text, "-","",InStr(text, "/")) - InStr(text, "/") - 1 } ;msgbox, %bb% } ; Do we want to increment by a whole or a half BB? if (increment_half_bb = 1) amount := bb / 2 else amount := bb if (dir="down") { amount := amount - (2*amount) } ControlGetText, t, Edit3, ahk_id%id% t := t + amount if (t < 0) { t := 0 } ; Lets round to 0DP or 1DP. if (increment_half_bb = 1) t := Round(t, 1) else t := Round(t, 0) ; Alter the edit-box. ControlSetText, Edit3, %t%, ahk_id%id% ;WinSet, Redraw,, ahk_id%id% } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;</pre><hr /> Juk [img]/images/graemlins/smile.gif[/img] |
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#4
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After few sets the newest version works like a charm. Havent tried the 0.5xBB yet though. All I need now is a script that gives a spite call warning.
Thanks for the script! Which level you play, Juk? |
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#5
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[ QUOTE ]
After few sets the newest version works like a charm. Havent tried the 0.5xBB yet though. All I need now is a script that gives a spite call warning. [/ QUOTE ] Just be careful about the table closing - it's messed up on me a few times now and either won't let me sit down or starts trying to close SNGs that haven't finished yet (I've had to disable it on mine). [ QUOTE ] Thanks for the script! Which level you play, Juk? [/ QUOTE ] Only playing Speed 11s atm, and want to build a decent sample of 1.5-2k SNGs before playing 22s. Got through about 600 since last Friday, but now I can 9 table with ease (the Party slider was horrible...) and I've stopped the client crashes I was getting, it won't take too long hopefully. So far my impression of the 11s is VERY juicy: I lost my net connection last week while playing 9 at various stages and was severely upset to say the least (hence got dual connections now), BUT when I woke up in the morning I couldn't work out how come I'd only lost $19. After looking at the Party account page, I saw I'd come 3rd in 4/9 of them!!! Juk [img]/images/graemlins/smile.gif[/img] |
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#6
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Okay I run into really annoying problem.
I use PartyPlanner and I 12-table with slight overlap. Today the tables started popping up like a [censored] pinball table (pinball tables pop up?). They moved on top of each other every time when there was action (any movement) on the table. So I had to shut down the script. What might cause this? Anyway to prevent this? |
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#7
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[ QUOTE ]
Okay I run into really annoying problem. I use PartyPlanner and I 12-table with slight overlap. Today the tables started popping up like a [censored] pinball table (pinball tables pop up?). They moved on top of each other every time when there was action (any movement) on the table. So I had to shut down the script. What might cause this? Anyway to prevent this? [/ QUOTE ] I don't have overlap on my setup, but I did get some weird table flashing yesterday. Since then I've disabled the auto-close tables bit of code because it didn't seem to work properly and it seems to have got rid of the table flashing too. Try just putting a return statement right before this line: "; Now lets try closing the SNGs." and see if that fixes it. I'll have to have another go at writing the table auto-close code to be safer (it didn't even work properly when I checked 10 times in a row if I wasn't at the table). Juk [img]/images/graemlins/smile.gif[/img] |
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