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| View Poll Results: Who is dumber? | |||
| The old lady |
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4 | 36.36% |
| The crook |
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2 | 18.18% |
| They are both equally unintelligent |
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5 | 45.45% |
| this space intentionally left blank |
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0 | 0% |
| Voters: 11. You may not vote on this poll | |||
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#11
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[ QUOTE ]
Ray, 1. Why couldn't a "certifying agency" sniff server-client traffic to confirm that all players are only receiving their own card info? 2. If you are suggesting that this could be bypassed in some way, why would this be any different in a LAN environment? [/ QUOTE ] in a typical internet server, the messages leave the port of the network card in an encrypted state. if you put a sniffer on the line it will see encrypted data and hopefully it wont understand a thing otherwise the encryption is useless. the pbwc will use a lan with non encrypted protocol. this isn't an issue on a controlled network because each laptop will only see the traffic intended for it. everyone in the room will be able to eyeball the lan cable from the laptop to the table router. the sniffer would sit next to the server and listen to all traffic to/from the server and record it. a post diagnostic program can then be run to prove that there was no undefined info in the data stream. ray. |
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