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#11
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Guess I better include my standard disclaimer. I firmly believe 20 is way too many when trying to quickly and agressively build a roll (and have shown in the past that it can make as much as a 3x difference in your final bankroll over 1k games, while buying *very little* extra bust security), but once you get past that phase, 20 is certainly not enough, especially if you're paying bills out of your roll.
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